Super Mario War…again

More than 2 years from now I wrote about Super Mario War. And now it’s time to take another look on the project and the upcoming version.

Super Mario War is a Super Mario multiplayer game. The goal is to stomp as many other Marios as possible to win the game. It’s a tribute to Nintendo and the game Mario War by Samuele Poletto. The game uses artwork and sounds from Nintendo games. We hope that this noncommercial fangame qualifies as fair use work. We just wanted to create this game to show how much we adore Nintendo’s characters and games.


  • Up to four players deathmatch fun
  • a whole bunch of game modes (featuring GetTheChicken, Domination, CTF, …)
  • Comes with the leveleditor – you can create your own maps…
  • … and a lot of people did so. There are currently over 400 maps
  • More fun than poking a monkey with a stick
  • The whole source code of the game is available
  • uses SDL and is fully portable to windows, linux, mac, …
  • CPU Players
  • will make you happy and gives you a fuzzy feeling

Source 1: Super Mario War in 2004

Source 2: