the Quake family tree


If you ever were into egoshooter / games you would come across the different game engines that are used to create games. One of them is the Quake engine which in fact is one of the most successful. This is the “family tree” of the Quake engine:

“Most games rely on enhanced versions of the original Quake engine with better lighting, more complex model support, better netcode and other modifications.”

g2750

Source: Quake

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