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This is Leela. She is a 7 year old lilac white British short hair cat that lives with us. Leela had a sister who used to live with us as well but she developed a heart condition and passed away last year. Witnessing how quickly such conditions develop and evaluate we thought that we can do something to monitor Leelas health a bit to just have some sort of pre-alert if something is changing.
Kid in a Candystore
As this Internet of Things is becoming a real thing these days I found myself in a candy store when I’ve encountered that there are a couple of really really cheap options to get a small PCB with input/output connectors into my house WiFi network.
One of the main actors of this story is the so called ESP8266. A very small and affordable system-on-a-chip that allows you to run small code portions and connect itself to a wireless network. Even better it comes with several inputs that can be used to do all sorts of wonderful things.
And so it happened that we needed to know the weight of our cat. She seemed to get a bit chubby over time and having a point of reference weight would help to get her back in shape. If you every tried to weigh a cat you know that it’s much easier said than done.
The alternative was quickly brought up: Build a WiFi-connected scale to weigh her litter box every time she is using it. And since I’ve recently bought an evaluation ESP8266 I just had to figure out how to build a scale. Looking around the house I’ve found a broken human scale (electronics fried). Maybe it could be salvaged as a part donor?
A day later I’ve done all the reading on that there is a thing called “load-cell”. Those load cells can be bought in different shapes and sizes and – when connected to a small ADC they deliver – well – a weight value.
I cracked the human scale open and tried to see what was broken. It luckily turned out to have completely fried electronics but the load-cells where good to go.
Look at this load cell:
That brought down the part list of this project to:
- an ESP8266 – an Adafruit Huzzah in my case
- a HX711 ADC board to amplify and prepare the signal from the load-cells
- a human scale with just enough space in the original case to fit the new electronics into and connect everything.
The HX711 board was the only thing I had to order hardware wise – delivered the next day and it was a matter of soldering things together and throwing in a small Arduino IDE sketch.
My soldering and wiring skills are really sub-par. But it worked from the get-go. I was able to set-up a small Arduino sketch and get measurements from the load-cells that seemed reasonable.
Now the hardware was all done – almost too easy. The software would be the important part now. In order to create something flexible I needed to make an important decision: How would the scale tell the world about it’s findings?
Two basic options: PULL or PUSH?
Pull would mean that the ESP8266 would offer a webservice or at least web-server that exposes the measurements in one way or the other. It would mean that a client needs to poll for a new number in regular intervals.
Push would mean that the ESP8266 would connect to a server somewhere and whenever there’s a meaningful measurement done it would send that out to the server. With this option there would be another decision of which technology to use to push the data out.
Now a bit of history: At that time I was just about to re-implement the whole house home automation system I was using for the last 6 years with some more modern/interoperable technologies. For that project I’ve made the decision to have all events (actors and sensors) as well as some additional information being channeled into MQTT topics.
Let’s refer to Wikipedia on this:
“MQTT1 (formerly MQ Telemetry Transport) is an ISO standard (ISO/IEC PRF 20922) publish-subscribe-based “lightweight” messaging protocol for use on top of the TCP/IP protocol. It is designed for connections with remote locations where a “small code footprint” is required or the network bandwidth is limited. The publish-subscribe messaging pattern requires a message broker. Thebroker is responsible for distributing messages to interested clients based on the topic of a message. Andy Stanford-Clark and Arlen Nipper of Cirrus Link Solutions authored the first version of the protocol in 1999.”
Something build for oil-pipelines can’t be wrong for your house – can it?
So MQTT uses the notation of a “topic” to sub-address different entities within it’s network. Think of a topic as just a simple address like “house/litterbox/weight”. And with that topic MQTT allows you to set a value as well.
The alternative to MQTT would have been things like WebSockets to push events out to clients. The decision for the home-automation was done towards MQTT and so far it seems to have been the right call. More and more products and projects available are also focussing on using MQTT as their main message transport.
For the home automation I had already set-up a demo MQTT broker in the house – and so naturally the first call for the litterbox project was to utilize that.
The folks of Adafruit provide the MQTT library with their hardware and within minutes the scale started to send it’s measurements into the “house/litterbox/weight” topic of the house MQTT broker.
Some tweaking and hacking later the litterbox was put together and the actual litterbox set on-top.
Since Adafruit offers platform to also send MQTT messages towards and create neat little dashboards I have set-up a little demo dashboard that shows a selection of data being pushed from the house MQTT broker to the Adafruit.io MQTT broker.
These are the raw values which are sent into the weight topic:
You can access it here: https://io.adafruit.com/bietiekay/stappenbach
So the implementation done and used now is very simple. On start-up the ESP8622 initialises and resets the weight to 0. It’ll then do frequent weight measurements at the rate it’s configured in the source code. Those weight measurements are being monitored for certain criteria: If there’s a sudden increase it is assumed that “the cat entered the litterbox”. The weight is then monitored and averaged over time. When there’s a sudden drop of weight below a threshold that last “high” measurement is taken as the actual cat weight and sent out to a /weight topic on MQTT. The regular measurements are sent separately to also a configurable MQTT topic.
You can grab the very ugly source code of the Arduino sketch here: litterbox_sourcecode
And off course with a bit of logic this would be the calculated weight topic:
Of course it is not enough to just send data into MQTT topics and be done with it. Of course you want things like logging and data storage. Eventually we also wanted to get some sort of notification when states change or a measurement was taken.
MQTT, the cloud and self-hosted
Since MQTT is enabling a lot of scenarios to implement such actions I am going to touch just the two we are using for our house.
- We wanted to get a push notification to our phones whenever a weight measurement was taken – essentially whenever the cat has done something in the litterbox. The easiest solution: Set-Up a recipe on If This Than That (IFTTT) and use PushOver to send out push notifications to whatever device we want.
- To log and monitor in some sort of a dashboard the easiest solution seemed to be Adafruits offer. Of course hosted inside our house a combination of InfluxDB to store, Telegraf to gather and insert into InfluxDB and Chronograf to render nice graphs was the best choice.
Since most of the above can be done in the cloud (as of: outside the house with MQTT being the channel out) or inside the house with everything self-hosted. Some additional articles will cover these topics on this blog later.
There’s lots of opportunity to add more logic but as far as our experiments and requirements go we are happy with the results so far – we now regularly get a weight and the added information of how often the cat is using her litterbox. Especially for some medical conditions this is quite interesting and important information to have.
There have been several occasions in the past years that I had to quickly change the MAC address of my computer in order to get proper network connectivity. May it be a corporate network that does not allow me to use my notebook in a guest wifi because the original MAC address is “known” or any other possible reasons you can come up with…
Now this is relatively easy on Mac OS X – you can do it with just one line on the shell. But now there’s an App for that. It’s called Spoof:
“I made this because changing your MAC address in OS X is harder than it should be. The Wi-Fi card needs to be manually disassociated from any connected networks in order for the change to apply correctly – super annoying! Doing this manually each time is tedious and lame.
Instead, just run
spoof and change your MAC address in one command. Now for Linux, too!”
“Odd patterns of I/O latency can be hidden by line graphs and summary statistics, and revealed by histograms and heat maps. In my previous post I showed my Linux iosnoop tool, which can trace block device I/O along with timestamps and latency. This information can be visualized, revealing any odd patterns.”
“Commands have been a big part of computing ever since the 1970’s. Their power comes from their simplicity. Just type a word or two to do what you want. The time has come to bring this power together with the usability and convenience of modern interfaces.”
“Xiki is open and flexible. It’s open source, and brings together tools, languages, shells, and text editors, rather than competing with them. Open formats and languages are the best thing for the tech ecosystem. HTML and JSON made the web what it is today. And the web arguably made everything else.
Xiki strives to be the simplest possible way (and ways) to create interactive interfaces. This means a text in and text out interface. Since everything is text, almost nothing is against the rules when you’re creating an interface in Xiki. Xiki stands for “expanding wiki”, and is inspired by the wiki philosophy of fully editable text, with simple syntaxes (like “>” for a heading, and “-” for a bullet). Xiki extends wiki ideas to user interface in general.”
“Nitrous is a backend development platform which helps software developers save time by cutting out the repetitive parts of creating development environments and automating them.
Once you create your ﬁrst development environment, there are many features which will make development easier.”
So what you’re getting is:
- a virtual machine operated for you and set-up with a single click
- A full-featured IDE in your browser
- Code-Collaboration by inviting others to edit your project
- a debugging environment in which you can test-run and work with your code
Here are some screenshots to get you a feel for it:
If you ever experienced a missmatch between the performance you expected from a server or application running on Linux you probably started to debug your way into it why the applications performance is not on the expected levels.
With Linux being very mature you get an enormous amounts of helpers and interfaces to debug the performance aspects of the operating system and the applications.
Thankfully Brendan Gregg put together a page with videos and further links to drill into those interfaces and methods above.
I am using an external podcast download tool to stay updated on all podcasts I subscribed to. For this purpose SubSonic is a good choice – actually for a lot more also.
One of the quirks of the SONOS products is that Podcasts are not really well supported. In fact there is no support at all.
So I wrote a tool that extends the SONOS players with the functionality to “remember” play positions within audiobooks and podcasts. Now what’s left to properly have podcasts supported is a view of the most recently updated podcasts. Wouldn’t it be nice to have a “Folder View” in the SONOS controller of what’s new across all the different podcasts you are subscribed to?
Now here’s the trick:
Use a small script on any RaspberryPi in the house to dynamically create hardlinks to the podcasts files in a “Recently Updated Podcasts” folder.
The script is something like this:
find /where-your-podcasts-are/ -type f -printf ‘%TY-%Tm-%Td %TT %p\n’ | sort | tail -n 25 | cut -c 32- | sed -e “s/^/ln \”/” -e “s/$/\”/” -e “s/$/ \”\/recentPodcasts\/\”/” | sh
This short line will go through all folders and subfolders in /where-your-podcasts-are/ and then create Hardlinks in /recentPodcasts to the most recent 25 files.
That way, and when /recentPodcasts/ is made accessible to your SONOS controllers, you’ll have something like this:
After setting up Boblight on two TVs in the house – one with 50 and one with 100 LEDs – I’ve used it for the last 5 months on a daily basis almost.
First of all now every screen that does not come with “added color-context” on the wall seems off. It feels like something is missing. Second of all it has made watching movies in a dark room much more enjoyable.
The only concerning factor of the past months was that the RaspberryPi does not come with a lot of computational horse-power and thus it has been operating at it’s limits all the time. With 95-99% CPU usage there’s not a lot of headroom for unexpected bitrate spikes and what-have-you.
So from time to time the Pis where struggling. With 10% CPU usage for the 50 LEDs and 19% CPU usage for the 100 LEDs set-up there was just not enough CPU power for some movies or TV streams in Full-HD.
So since even overclocking only slightly improved the problem of Boblight using up the precious CPU cycles for a fancy light-show I started looking around for alternatives.
“Hyperion is an opensource ‘AmbiLight’ implementation controlled using the RaspBerry Pi running Raspbmc. The main features of Hyperion are:
- Low CPU load. For a led string of 50 leds the CPU usage will typically be below 1.5% on a non-overclocked Pi.
- Json interface which allows easy integration into scripts.
- A command line utility allows easy testing and configuration of the color transforms (Transformation settings are not preserved over a restart at the moment…).
- Priority channels are not coupled to a specific led data provider which means that a provider can post led data and leave without the need to maintain a connection to Hyperion. This is ideal for a remote application (like our Android app).
- HyperCon. A tool which helps generate a Hyperion configuration file.
- XBMC-checker which checks the playing status of XBMC and decides whether or not to capture the screen.
- Black border detector.
- A scriptable effect engine.
- Generic software architecture to support new devices and new algorithms easily.
Especially the Low CPU load did raise interest in my side.
Setting Hyperion up is easy if you just follow the very straight-forward Installation Guide. On Raspbmc the set-up took me 2 minutes at most.
If you got everything set-up on the Pi you need to generate a configuration file. It’s a nice JSON formatted config file that you do not need to create on your own – Hyperion has a nice configuration tool. Hypercon:
So after 2 more minutes the whole thing was set-up and running. Another 15 minutes of tweaking here and there and Hyperion replaced Boblight entirely.
What have I found so far?
- Hyperions network interfaces are much more controllable than those from Boblight. You can use remote clients like on iPhone / Android to set colors and/or patterns.
- It’s got effects for screen-saving / mood-lighting!
- It really just uses a lot less CPU resources. Instead of 19% CPU usage for 100 LEDs it’s down to 3-4%. That’s what I call a major improvement
- The processing filters that you can add really add value. Smoothing everything so that you do not get bright flashed when content flashes on-screen is easy to do and really helps with the experience.
All in all Hyperion is a recommended replacement for boblight. I would not want to switch back.
Source 1: Setting up Boblight
Source 2: https://github.com/tvdzwan/hyperion/wiki/Installation
How many times did you experience a connection loss on your terminal window in the last week? Yeah I know – like everytime you close the lid of your notebook and move to a different place. So like a dozen times every day.
And everytime you reconnect to your servers and you use things like screen to keep your terminals open and your programs running while you’re disconnected.
On the other hand – did you ever curse the internet gods while you tried to do a very important check or bugfix to a machine whilst on a train or mobile roaming network? It’s not what I would call fun-times. When there are no constant disconnects the lag is just infuriating. MOSH also solves this since it’s predicting and responding way faster then vanilla SSH. Your terminal becomes useable again!
So there’s now MOSH to the rescue:
Remote terminal application that allows roaming, supports intermittent connectivity, and provides intelligent local echo and line editing of user keystrokes.
Mosh is a replacement for SSH. It’s more robust and responsive, especially over Wi-Fi, cellular, and long-distance links.
Mosh is free software, available for GNU/Linux, FreeBSD, Solaris, Mac OS X, and Android.
Install it on your servers and your clients and never lose a connection again.
I was setting up a new root-server machine and went for the Debian 7 minimal set-up. Thankfully the root-server provider I am using (hetzner) is connected with IPv4 and IPv6 natively. Awesome stuff!
If you’re using an IPv6 native set-up these days you STILL have to be cautious about possible side-effects with software having bugs and not knowing how to deal with these ginormous ip adresses.
So there’s a well known Jabber / XMPP server that I am using for some years now without any issues. I was even using it on native IPv6 connected machines earlier.
But with the fresh and clean set-up of Debian 7 and IPv6 by the hoster several problems started bubbling up.
1: the ‘there can only be one ipv*’ problem
Turns out that the debian team decided to set a system setting by default that lets IPv6 aware applications bind to IPv6 only. Good thing, you can disable it by adding this to your sysctl.conf:
2: the ‘who resolves first is right’ problem
When you get a IPv6 native machine it might have a resolv.conf consisting of IPv4 and IPv6 name servers. And don’t worry: Everything is going to be all-right as long as the software you’re planning to use is perfectly capably dealing with the answers of both types of servers. The IPv4 ones will default to the A records, the IPv6 ones to the AAAA record.
Now there’s OpenFire. A stable and easy to use XMPP / Jabber server implementation. It’s based upon Java and I am running it with Java 7 on my Debian machine.
Unfortunately in the current 3.9.1 version of OpenFire there’s a bug that leads to Server-to-Server XMPP connections not working when they resolv to IPv6. So for example your Google-Talk contacts won’t work at all.
The bug itself is rather stupid: Seems that OpenFire expects an IPv4 adress from the DNS lookup and crashes on an IPv6 adress.
The solution is as easy as the bug is stupid: Remove the IPv6 defaulting nameservers from your resolv.conf.
# nameserver config
How to install NodeJS and NPM on the RaspberryPi without getting “Illegal Instruction” error messages
I tried a couple of times to compile NodeJS on the RaspberryPi and failed miserably. It not only takes ages to compile NodeJS on the Pi. After the successful compile and install run most of the time running it just results in an error message “Illegal Instruction” or “Ungültiger Maschinencode”.
Now there’s a pretty easy way to do that on your own. Run these commands:
After the download is finished successfully you can install it by running this as root:
sudo dpkg -i node_latest_armhf.deb
This will have installed a relatively new NodeJS built as well as NPM on your RaspberryPi. Don’t panic when NPM is slower than you would expect… just be patient.
Some might know AmbiLight – a great invention by Philips that projects colored light around a TV screen based upon the contents shown. It’s a great addition to a TV but naturally only available with Philips TV sets.
Not anymore. There are several open-source projects that allow you to build your very own AmbiLight clone. I’ve built one using a 50-LEDs WS2801 stripe, a 5V/10A power supply, a RaspberryPi, and the BobLight integration in RaspBMC (this is a nice XBMC distribution for the Pi).
“Boblight is a collection of tools for driving lights connected to an external controller.
Its main purpose is to create light effects from an external input, such as a video stream (desktop capture, video player, tv card), an audio stream (jack, alsa), or user input (lirc, http). Boblight uses a client/server model, where clients are responsible for translating an external input to light data, and boblightd is responsible for translating the light data into commands for external light controllers.”
The hardware to start with looks like this:
I’ve fitted some heat-sinks to the Pi since the additional load of controlling 50 LEDs will add a little bit of additional CPU usage which is desperately needed when playing Full HD High-Bitrate content.
The puzzle pieces need to be put together as described by the very good AdaFruit diagram:
As you can see the Pi is powered directly through the GPIO pins. You’re not going to use the MicroUSB or the USB ports to power the Pi. It’s important that you keep the cables between the Pi and the LEDs as short as possible. When I added longer / unshielded cables everything went flickering. You do not want that – so short cables it is 🙂
When you look at aboves picture closely you will find a CO and DO on the PCB of the LED. on the other side of the PCB there’s a CI and DI. Guess what: That means Clock IN and Clock OUT and Data IN and Data OUT. Don’t be mistaken by the adapter cables the LED stripes comes with. My Output socket looked damn close to something I thought was an Input socket. If nothing seems to work on the first trials – you’re holding it wrong! Don’t let the adapters fitted by the manufacturer mislead you.
Depending on the manufacturer of your particular LED stripe there are layouts different from the above image possible. Since RaspBMC is bundled with Boblight already you want to use something that is compatible with Boblight. Something that allows Boblight to control each LED in color and brightness separately.
I opted for WS2801 equipped LEDs. This pretty much means that each LED sits on it’s own WS2801 chip and that chip takes commands for color and brightness. There are other options as well – I hear that LDP8806 chips also work with Boblight.
My power supply got a little big to beefy – 10 Amps is plenty. I originally planned to have 100 LEDs on that single TV. Each LED at full white brightness would consume 60mA – which brings us to 6Amps for a 100 – add to that the 2 Amps for the PI and you’re at 8A. So 10A was the choice.
To connect to the Pi GPIO Pins I used simple jumper wires. After a little bit of boblightd compilation on a vanilla Raspbian SD card (how-to here). Please note that with current RaspBMC versions you do not need to compile Boblight yourself – I’ve just taken for debugging purposes as clean Raspbian Image and compiled it myself to do some boblight-constant tests. Boblight-constant is a tool that comes with Boblight which allows you to set all LEDs to one color.
If everything is right, it should look like this:
Now everything depends on how your LED stripes look like and how your TVs backside looks like. I wanted to fit my setup to a 42″ Samsung TV. This one already is fitted with a Ultra-Slim Wall mount which makes it pretty much sitting flat on the wall like a picture. I wanted the LEDs to sit right on the TVs back and I figured that cable channels when cut would do the job pretty nicely.
To get RaspBMC working with your setup the only things you need to do are:
- Enable Boblight support in the Applications / RaspBMC tool
- Login to your RaspBMC Pi through SSH with the user pi password raspberry and copy your boblight.conf file to /etc/boblight.conf.
The configuration file can be obtained from the various tutorials that deal with the boblight configuration. You can choose the hard way to create a configuration or a rather easy one by using the boblight configuration tool.
I’ve used the tool 🙂
Now if everything went right you don’t have flickering, the TV is on the wall and you can watch movies and what-not with beautiful light effects around your TV screen. If you need to test your set-up to tweak it a bit more, go with this or this.
Source 1: http://en.wikipedia.org/wiki/Ambilight
Source 2: http://www.raspberrypi.org/
Source 3: https://code.google.com/p/boblight/
Source 4: http://www.raspbmc.com/
Source 5: http://learn.adafruit.com/light-painting-with-raspberry-pi/hardware
Source 6: How-To-Compile-Boblight
Source 7: Boblight Config Generator
Source 8: Boblight Windows Config Creation Tool
Source 9: Test-Video 1
Source 10: Test-Video 2
SDR – or Software Defined Radio is relatively cheap and fun way to dive deeper into radio communication.
“Software-defined radio (SDR) is a radio communication system where components that have been typically implemented in hardware (e.g. mixers, filters, amplifiers, modulators/demodulators, detectors, etc.) are instead implemented by means of software on a personal computer or embedded system. While the concept of SDR is not new, the rapidly evolving capabilities of digital electronics render practical many processes which used to be only theoretically possible.” (Wikipedia)
So with cheap hardware it’s possible to receive radio transmissions on all sorts of frequencies and modulations. Since everything after the actual “receiving stuff”-phase happens in software the things you can do are sort of limitless.
Now what about the relatively cheap factor? – The hardware you’re going to need to start with this is a DVB-T USB stick widely available for about 25 Euro. The important feature you’re going to look for is that it comes with a Realtek RTL2832U chip.
“The RTL2832U is a high-performance DVB-T COFDM demodulator that supports a USB 2.0 interface. The RTL2832U complies with NorDig Unified 1.0.3, D-Book 5.0, and EN300 744 (ETSI Specification). It supports 2K or 8K mode with 6, 7, and 8MHz bandwidth. Modulation parameters, e.g., code rate, and guard interval, are automatically detected.
The RTL2832U supports tuners at IF (Intermediate Frequency, 36.125MHz), low-IF (4.57MHz), or Zero-IF output using a 28.8MHz crystal, and includes FM/DAB/DAB+ Radio Support. Embedded with an advanced ADC (Analog-to-Digital Converter), the RTL2832U features high stability in portable reception.” (RealTek)
You’ll find this chip in all sorts of cheap DVB-T USB sticks like this one:
To use the hardware directly you can use open source software which comes pre-packaged with several important/widely used demodulator moduls like AM/FM. Gqrx SDR is available for all sorts of operating systems and comes with a nice user interface to control your SDR hardware.
The neat idea about SDR is that you, depending on the capabilities of your SDR hardware, are not only tuned into one specific frequency but a whole spectrum several Mhz wide. With my device I get roughly a full 2 Mhz wide spectrum out of the device allowing me to see several FM stations on one spectrum diagram and tune into them individually using the demodulators:
The above screenshot shows the OS X version of Gqrx tuned into an FM station. You can clearly see the 3 stations that I can receive in that Mhz range. One very strong signal, one very weak and one sort of in the middle. By just clicking there the SDR tool decodes this portion of the data stream / spectrum and you can listen to a FM radio station.
Of course – since those DVB-T sticks come with a wide spectrum useable – mine comes with an Elonics E4000 tuner which allows me to receive – more or less useable – 53 Mhz to 2188 Mhz (with a gap from 1095 to 1248 Mhz).
Whatever your hardware can do can be tested by using the rtl_test tool:
root@berry:~# rtl_test -t
Found 1 device(s):
0: Terratec T Stick PLUS
Using device 0: Terratec T Stick PLUS
Found Elonics E4000 tuner
Supported gain values (14): -1.0 1.5 4.0 6.5 9.0 11.5 14.0 16.5 19.0 21.5 24.0 29.0 34.0 42.0
Benchmarking E4000 PLL…
[E4K] PLL not locked for 52000000 Hz!
[E4K] PLL not locked for 2189000000 Hz!
[E4K] PLL not locked for 1095000000 Hz!
[E4K] PLL not locked for 1248000000 Hz!
E4K range: 53 to 2188 MHz
E4K L-band gap: 1095 to 1248 MHz
Interestingly when you plug the USB stick into an Raspberry Pi and you follow some instructions you can use the Raspberry Pi as an SDR server allowing you to place it on the attic while still sitting comfortably at your computer downstairs to have better reception.
If you want to upgrade your experience with more professional hardware – and in fact if you got a sender license – you can take a look at the HackRF project which currently is creating a highly sophisticated SDR hardware+software solution:
Source 1: http://www.realtek.com.tw/products/productsView.aspx?Langid=1&PFid=35&Level=4&Conn=3&ProdID=257
Source 2: http://gqrx.dk/
Source 3: www.hamradioscience.com/raspberry-pi-as-remote-server-for-rtl2832u-sdr/
Source 4: http://ossmann.blogspot.de/2012/06/introducing-hackrf.html
Source 5: https://github.com/mossmann/hackrf
“Say it with pictures. Describe your feelings about your everyday sysadmin interactions.”
I am using some Raspberry Pis to monitor the areas around the house. Mainly because it’s awesome to see how many animals are roaming around in your garden throughout the day. On the Pi I am using the current Debian image and motion to interface with an USB webcam.
Now I wanted to include sensory data into the webcam images – like the current temperature. The nice thing about h.a.c.s. is that it can deliver every sensors data in nice and easy to use JSON. The only challenge now is to get the number into motion.
First of all I need to get the URL together where I can access sensor data for the right sensor. In this case it’s the sensor called “Schuppen” – an outdoor sensor measuring the current temperature around the house.
Now there is an easy way to ‘feed’ data into a running motion instance. Motion offers a control port and allows to set the text_left and text_right properties. Doing a simple GET request there allows us to set the text to – in this example – “remote-controlled-text”:
So – that’s how the text is set – now how to get the temperature value, and just that, out of the JSON response of h.a.c.s.? Easy – use jsawk!
With all that a very small shell script is quickly hacked:
If you want to copy that into your editor, here’s the code:
#!/bin/bashTEMPERATURE=`curl -s 'http://hacs/data/sensor?name=Schuppen&type=temperature&lastentry=true' | jsawk 'return this.data'` curl -s 'http://localhost:8080/0/config/set?text_left='$TEMPERATURE
Localhost port 8080 is the port and adress of the motion control server .
To have the webcam updated regularly, I added it to crontab and from now on the current temperature is in every webcam image – hurray!
Source 1: motion
Source 2: jsawk
A couple of days ago the well known and much read Nerdcore weblog author created a page he calls NC-Sources which lists all the sources he has in his RSS reader to get new information from. As you can imagine, this is pure gold for those who want to get interesting links to all-nerd pages.
Unfortunately NC-Sources is just available as a web-page which lists the name and the RSS feed URL. You cannot import that into your RSS Reader to use it for your own informational needs.
Here I am to the rescue. I’ve taken all the URLs from that NC Source page. That resulted in a file that lists the page url and the rss-feed url in alternating lines. A short trip to the command line and the use of awk helped to filter just the rss-feed urls to a new file and that was filled into an opml generator.
So now you can download the OPML file to import it into your own RSS reader. Get it here.
The first signs of the upcoming camera board for the raspberry pi are showing. During the Electronica 2012 fair RS showed the board to the public for the first time.
Since it’s going to be a 25 Euro add-on for the Pi the specification is quite impressive. The OmniVision OV5647 is used as the Image Sensor – it’s bigger brother is used in iPhone 4. OmniVision says:
“The OV5647 is OmniVision’s first 5-megapixel CMOS image sensor built on proprietary 1.4-micron OmniBSI™ backside illumination pixel architecture. OmniBSI enables the OV5647 to deliver 5-megapixel photography and high frame rate 720p/60 high-definition (HD) video capture in an industry standard camera module size of 8.5 x 8.5 x ≤5 mm, making it an ideal solution for the main stream mobile phone market.
The superior pixel performance of the OV5647 enables 720p and 1080p HD video at 30 fps with complete user control over formatting and output data transfer. Additionally, the 720p/60 HD video is captured in full field of view (FOV) with 2 x 2 binning to double the sensitivity and improve SNR. The post binning re-sampling filter helps minimize spatial and aliasing artifacts to provide superior image quality.
OmniBSI technology offers significant performance benefits over front-side illumination technology, such as increased sensitivity per unit area, improved quantum efficiency, reduced crosstalk and photo response non-uniformity, which all contribute to significant improvements in image quality and color reproduction. Additionally, OmniVision CMOS image sensors use proprietary sensor technology to improve image quality by reducing or eliminating common lighting/electrical sources of image contamination, such as fixed pattern noise and smearing to produce a clean, fully stable color image.
The low power OV5647 supports a digital video parallel port or high-speed two-lane MIPI interface, and provides full frame, windowed or binned 10-bit images in RAW RGB format. It offers all required automatic image control functions, including automatic exposure control, automatic white balance, automatic band filter, automatic 50/60 Hz luminance detection, and automatic black level calibration.”
That sensor delivers RAW RGB Imagery to the RaspberryPi through the onboard camera connector interface:
And the part that impressed me the most is that that 5 Megapixel sensor delivers it’s raw data stream and it gets h264 compressed directly within the GPU of the Raspberry Pi. 30 frames per second 1080p without noticeable CPU load – how does that sound? – Not bad for a 50 Euro setup!
Just a couple of days ago – after a waiting time of more than half a year – my personal raspberry pi board arrived. Fantastic!
It’s small. Oh yes, it’s very very small.
What is the Raspberry Pi you may ask:
“The Raspberry Pi is a credit-card sized computer that plugs into your TV and a keyboard. It’s a capable little PC which can be used for many of the things that your desktop PC does, like spreadsheets, word-processing and games. It also plays high-definition video. We want to see it being used by kids all over the world to learn programming.”
For under 40 Euro you get a huge choice of I/O interfaces like USB, Ethernet, HDMI, Audio and Multi Purpose IO pins you can play with if you’re into hardware hacking. This small card is running a fully blown linux and because it has a dedicated graphics core which can hardware decode and encode 1080p h264 it’s definitely a good choice for a home mediacenter (yes, XBMC runs on it.)
It draws so little power that you could use solar panels to power it. It’s all open and sourced and I will use it for a couple of things in the household. Like a cheap Airplay node. Or a more intelligent sensor node for home automation. This thing seriously rocks – finally a device to play with – with reasonable horse-power.
Configuring your favourite Editor on OSX (or Linux, or anywhere else) is important – since nano is my editor of choice I wanted to use it’s syntax highlighting capabilities. Easy as pie as it turned out:
I started with a .nanorc file from this guy and modified it to recognize some of my frequent file-types (like .cs files).
You can download my nanorc.tar – just extract it and put it into your user home directory.
Source 1: http://talk.maemo.org/showthread.php?t=68421
Source 2: http://www.nano-editor.org/dist/v2.2/nano.html#Nanorc-Files
Source 3: nanorc.tar
Irgendwie werden es auch privat immer immer mehr Daten – mit immer zunehmender Geschwindigkeit… Alle paar Jahre tausche ich bei uns im Haushalt die Festplatten/Speicherlösung komplett aus – was zwar immer wieder mal eine Investitions bedeutet, gleichzeitig aber auch dafür sorgt dass Daten nicht irgendwelchen ungünstigen mechanischen, chemischen oder magnetischen Effekten zum Opfer fallen… Ja so etwa alle zwei Jahre wird alles einmal umkopiert… Das dauerte beim letzten Mal zwar gut eine Woche, aber naja so ist das eben…
Aus vielerlei Grund haben wir auch für einen Haushalt recht viel Bedarf an Speicherplatz – teilweise wohl auch weil meine Frau Photographin ist – aber ich als “werf-nix-weg”-Typ werd da auch einen guten Anteil dran haben…
Herr über alle unsere Festplatten (kein Witz, die Rechner bei uns haben ihre Festplatten eigentlich nur um booten zu können) ist seit jeher ein einzelner Rechner welcher ebenso alle paar Jahre komplett ausgetauscht wird. Dieser Rechner verwaltet im Moment zwischen 12-15 Festplatten verschiedener Größe – Hauptarbeit wird zur Zeit durch drei separate (gewachsene) RAID-5 Volumes erledigt…
Nebenbei: Nein ich kann/will da kein RAID-6 fahren ohne entweder Linux zu verwenden (was aus verschiedenen Gründen nicht geht) oder einen Hardware-Controller zu verwenden, was nach einschlägigen Erfahrungen querbeet durch alle möglichen Hardware RAID Controller ausfällt.
Dem ganzen Festplattenstapel liegt dann ein Standard-PC mit Windows Server 2008 zugrunde – zum einen weil ich so eine Lizenz noch herumliegen hatte und zum anderen weil ich in über 10 Jahren File-Server Erfahrungen sammeln noch nie auch nur ein Byte unter Windows verloren habe. Zusätzlich habe ich einen riesigen Haufen Software welche Windows-only ist ud sozusagen ständig laufen muss um Sinn zu machen (Mail-Server Puffer, Newsserver Mirror, Musik und Video Streaming Server, Medienbibliothek, Videorekorder,…
Diese drei großen RAID Volumes schnappt sich dann Truecrypt und ver- und entschlüsselt zuverlässig vor sich hin – im Endeffekt gibt es kein Byte Daten im Haushalt welches nicht verschlüsselt wäre. Gut für uns.
So ein RAID verhindert nun ja aber nicht dass dennoch oben genannte ungünstige Effekte eintreten und man mal eine oder mehrere Defekte zu beklagen hat. Im Normalfall tauscht man die defekte Festplatte, resynct das RAID und alles funktioniert weiter ohne dass man Daten verloren hätte. Allerdings ist das ja kein Backup. Das ist nur eine erste Absicherung gegen mögliche Defekte.
Getreu folgendem kurzen Musikstück:
… ist ein RAID eben kein Backup. Backups erledigt bei mir eine Sammlung von Scripten welche jeweils in festen Abständen Vollbackups und Differenz-Backups erstellt. Da kommt dann ein Haufen 1 Gbyte großer Dateien raus welche dann anschliessend per RSync in mühevoller (und dank funktionierendem QoS unbemerkt) Arbeit außer Haus geschafft werden. Die Komplett-Backups dauern aufgrund der großen Menge einfach ewig lang und lassen sich recht einfach dadurch beschleunigen dass man sozusagen das Backup physisch auf einer externen Festplatte zum Server trägt…die Differenz-Backups sind dann meist immer recht flott durchgelaufen. Speicherplatz im Internet wird ja auch immer billiger und so haben wir auch immer ein gutes Off-Site Backup unserer Daten…
Für Windows gibt es neben den üblichen Cygwin Ports von rsync auch eine gute GUI Version namens DeltaCopy. Das Ding kopiert zuverlässig und auch wenn mal der DSL Router rebootet oder hängt nimmt er selbständig die Kopierarbeit wieder auf sobald Netz wieder verfügbar ist.
Damit DeltaCopy seine Daten irgendwo abladen kann wird auf der Gegenstelle natürlich ein rsync Server vorrausgesetzt. Die Konfiguration eines solchen ist nicht sonderlich kompliziert – im Grunde muss man nur rsync installieren und die rsyncd.conf Datei anpassen. Zusätzlich dazu muss man eine Konfigurationsdatei anlegen in welchem nach dem Schema “Benutzername:Passwort” entsprechend die Nutzeraccounts angegeben werden – das wars eigentlich schon. Rsync ist sehr robust und vor allem auch gut für geringere Bandbreiten geeignet. Wenn sich an einer Datei nur wenige Bytes geändert haben müssen auch nur die geänderten Bytes übertragen werden.
Source 1: http://www.speichergurke.de
Source 2: http://www.aboutmyip.com/AboutMyXApp/DeltaCopy.jsp
Source 3: http://de.wikipedia.org/wiki/Rsync
I am using the Apple AirPlay technology for several years now… after it got implemented into iOS it’s just fantastic to have the option to have whatever sound source I want to playing loud and clear in any room I want to…
Okay it’s not quite as sophisticated as the sonos solution regarding the control of multiple music sources in multiple rooms but it get’s the job done in an apartment.
So back to the topic: Apple integrated the AirPlay technology into their wireless base station “AirPort Express”. Basically AirPlay is a piece of software which receives an encrypted audio stream over the network and outputs the stream to the SPDIF or audio jack.
Back in 2005 there already was an emulator of this protocol called “Fairport” but Apple decided to encrypt the AirPlay traffic. This led to the problem that the encryption key was unkown because it’s baked into the AirPort Express firmware. And this is where the good news start:
“My girlfriend moved house, and her Airport Express no longer made it with her wireless access point. I figured it’d be easy to find an ApEx emulator – there are several open source apps out there to play to them. However, I was disappointed to find that Apple used a public-key crypto scheme, and there’s a private key hiding inside the ApEx. So I took it apart (I still have scars from opening the glued case!), dumped the ROM, and reverse engineered the keys out of it.”
So to keep things short: Someone got an AirPort Express, dumped the firmware, extracted the AirPlay encryption keys and wrote an emulator of the AirPlay protocol which uses the key. Voilá!
ShairPort is available in source code on the site of the guy and obviously it’s unsure if Apple will react by changing the encryption key in the future. But for the time being it works as advertised:
I took one of my computers and followed the instructions to update perl, install Macports and then run ShairPort. So when ShairPort is run it looks not as appealing as expected:
Notably it uses IPv6 to communicate between iTunes and ShairPort… Oh I almost forgot to show how it looks in iTunes:
On another side note: It works on Linux, Windows and Mac OS X 🙂
Using OS X for the daily work is getting easier every day. And most of the time I am doing work using the Terminal.app.
- Edit /etc/bashrc and add some alias and color definitions
- alias ll=”ls -hfG”
- alias la=”ls -ahfG”
- export LSCOLORS=fxfxcxdxbxegedabagacad
- custom color schemes can be defined using the lscolors tool
- install screen (using MacPorts for example) and setup a ~/.screenrc
Thank goodness I can uninstall X-Lite! At sones we are using a SIP based telephony solution. And therefore some times a SIP softphone application is needed along with the obligatory hardware SIP telephones. Till today the only half-working software I knew for that task was X-Lite. But a colleague told me today that there is a better software which not even looks better but also works better than X-Lite.
It’s called “Ekiga” and it’s a GTK based open source application which can run on Windows and Linux. It looks clean and therefore nice and works great.
A special tip from me: Abort the Welcome Wizard because the only thing it does is registering you with ekigas’ own services.
Hurray! Finally the 2.8 version of Mono – the platform independent open source .NET framework is available as of today. I finally don’t have to recompile the trunk every now and then to get my bits running
The Major Highlights according to the release notes are:
- C# 4.0
- Defaults to the 4.0 profile.
- New Garbage Collection engine
- New Frameworks:
- Parallel Framework
- Threadpool exception behavior has changed to match .NET 2.0
- potentially a breaking change for a lot of Mono-only software
- See information below in the "Runtime" section.
- New Microsoft open sourced frameworks bundled:
- Managed Extensibility Framework
- ASP.NET MVC 2
- System.Data.Services.Client (OData client framework)
- Large performance improvements
- LLVM support has graduated to stable
- Use mono-llvm command to run your server loads with the LLVM backend
- Preview of the Generational Garbage Collector
- Version 2.0 of the embedding API
- WCF Routing
- .NET 4.0’s CodeContracts
- Removed the 1.1 profile and various deprecated libraries.
- OpenBSD support integrated
- ASP.NET 4.0
- Mono no longer depends on GLIB
Oh – they even linked my benchmark article.
Every once in a while you download some code and fire up your Visual Studio and find out that this particular solution was once associated to a team foundation server you don’t know or have a login to. Like when you download source code from CodePlex and you get this “Please type in your username+password for this CodePlex Team Foundation Server”.
Or maybe you’re working on your companies team foundation server and you want to put some code out in the public. You surely want to get rid of these Team Foundation Server bindings.
There’s a fairly complicated way in Visual Studio to do this but since I was able to produce unforseen side effects I do not recommend it.
So what I did was looking into those files a Visual Studio Solution and Project consists of. And I found that there are really just a few files that hold those association information. As you can see in the picture below there are several files side by side to the .sln and .csproj files – like that .vssscc and .vspscc file. Even inside the .csproj and .sln file there are hints that lead to the team foundation server – so obviously besides removing some files a tool would have to edit some files to remove the tfs association.
So I wrote such a tool and I am going release it’s source code just beneath this article. Have fun with it. It compiles with Visual Studio and even Mono Xbuild – actually I wrote it with Monodevelop on Linux 😉 Multi-platform galore! Who would have thought of that in the founding days of the .NET platform?
So this is easy – this small tool runs on command line and takes one parameter. This parameter is the path to a folder you want to traverse and remove all team foundation server associations in. So normally I take a check-out folder and run the tool on that folder and all its subfolders to remove all associations.
So if you want to have this cool tool you just have to click here: Sourcecode Download
Developing software is hard work – especially when you target several operating systems. One task that you have to perform quite often would be to deploy a new installation of an operating system as fast as possible on a test machine.
Doing this with Windows is easy – you can use the Windows Deployment Services to bootstrap Windows onto almost every machine which can boot over ethernet using PXE. Everything needed to make WDS work on a Windows Boot-Image is located on that image. Since it’s that easy I won’t dive into more detail here.
What I want to show in greater detail is how you can use WDS to deploy even Linux over your network.
Step 1: Get PXELINUX
What’s needed to boot Linux over a network is a dedicated PXE Boot Loader. This one is called PXELINUX and can be downloaded here.
“PXELINUX is a SYSLINUX derivative, for booting Linux off a network server, using a network ROM conforming to the Intel PXE (Pre-Execution Environment) specification.”
On the homepage of PXELINUX is also a short tutorial which files you need and where to copy them.
Step 2: Setup WDS with PXELINUX
I suppose you got your WDS Installation up and running and you are able to deploy Windows. If that’s the case you can go to your WDS Server Management Tool and right-click on the server name – in my case “fileserver.sones”. If you select “Properties” in the context menu you would see the properties windows like in the screenshot below:
You have to change the Boot-Loader from the standard Windows BootMgr to the newly downloaded PXELINUX bootloader. Since this bootloader comes with it’s own set of config files you can edit this config file to allow booting into Windows.
The first entry I made into the boot menu of the PXELINUX boot loader is the “Install Windows…” entry. Since the first thing the users will see after booting is the PXELINUX loader menu they need to be able to continue to their Windows Installation. Since this Windows Installation cannot be handled by the PXELINUX loader you have to define a boot menu entry which looks a lot like this:
MENU LABEL Install Windows…
To add OpenSuSE to the menu you would add an entry looking like this:
MENU LABEL Install OpenSuSE 11.x
append initrd=/Linux/opensuse/initrd splash=silent showopts
The paths given in the above entry should be altered according to the paths you’re using in your installation. I took the /Linux/opensuse/ files from the network install dvd images of OpenSuSE.
That’s basically everything there is about the installation of Linux (Debian works accordingly) over PXE and WDS.
And finally this is what it should look like if everything worked great:
Today was Linux-Distribution-ISO-Install-Day. And it turned out that the only existing external DVD drive was fubar.
So what to do? We had a spare USB stick and it turns out that you can quite easily convert that USB stick into a bootable Linux-Distribution-Install-USB-Stick. Awesome!
Just download the tool called “UNetbootin”, start it and you can turn virtually any ISO Distribution Image into an USB Stick that boots and installs that ISO:
So here we are on a new blog engine. It took me the better part of two days to do the Migration of 2,869 posts and 2,732 comments, a lot of pictures and movie files.
I will write an article on this but for now only two captures images from the migration:
Obviously this Linux System is quite amazed by it’s own uptime of 118 Days (!!!!!)
Does anyone know why there’s this (!) behind the days?
Aufgrund neuester Entwicklungen im Speichermedien-Segment wird ab dem nächsten Release des sones Speichersystems auch das angesagteste Speichermedium der Stunde unterstützt: die Speichergurke.
Durch die sensationelle Speicherdichte und unerreichte Zuverlässigkeit ist die Speichergurke das perfekte Speichermedium für den Datenhunger von gestern, heute und morgen.
“Mono 2.0 is a portable and open source implementation of the .NET framework for Unix, Windows, MacOS and other operating systems.”
- C# 3.0 compiler implementation, with full support for LINQ.
- Visual Basic 8 compiler.
- IL assembler and disassembler and the development toolchain required to create libraries and applications.
- ADO.NET 2.0 API for accessing databases.
- ASP.NET 2.0 API for developing Web-based applications.
- Windows.Forms 2.0 API to create desktop applications.
- System.XML 2.0: An API to manipulate XML documents.
- System.Core: Provides support for the Language Integrated Query (LINQ).
- System.Xml.Linq: Provides a LINQ provider for XML.
- System.Drawing 2.0 API: A portable graphics rendering API.
Turns out that a new snapshot (unofficial) version of my favourite DVD to iPod Converter is available. With the new version came new features like the one that allows me now to convert almost anything to wonderful iPod compatible movie files.
“HandBrake is an open-source, GPL-licensed, multiplatform, multithreaded DVD to MPEG-4 converter, available for MacOS X, Linux and Windows.”
I tried anything in my library, including some matroska movie files. Just everything worked – amazing!
I found the almost complete “Computer Chronicles” recordings on archive.org – and boy this is fun!
I picked some episodes and found very interesting things – like this particular episode from 1985. It’s about Unix and obviously one of the presenters has his very own opinion about Unix.
Source: Computer Chronicles 1985 “Unix”
From the wiki about section:
“In Widelands, you are the regent of a small tribe. You start out with nothing but your headquarters, a kind of castle in which all your resources are stored. In the course of the game, you will build an ever growing settlement. Every member of your tribe will do his or her part to produce more resources – wood, food, iron, gold and more – to further this growth. But you are not alone in the world, and you will meet other tribes sooner or later. Some of them may be friendly and trade with you. However, if you want to rule the world, you will have to train soldiers and fight.
Widelands offers a unique style of play. For example, a system of roads plays the central role of your economy: all the goods that are harvested and processed by the tribe must be transported from one building to the next. This is done by carriers, and those carriers always walk along the roads. It is your job to lay out the roads as efficiently as possible.
Another refreshing aspect of the game is the way you command your tribe. There is no need to tell every single one of your subjects what to do – that would be impossible, because there can be thousands of them! Instead, all you’ve got to do is order them to build a building somewhere, and the builders will come. Similarly, whenever you want to attack an enemy, just place an order to attack one of their barracks, and your soldiers will march to fight. You’re really a ruler: You delegate in times of war and in times of peace!
Widelands offers single-player mode with different campaigns; the campaigns all tell storys of tribes or Empires and their struggle in the Widelands universe! However, settling really starts when you unite with friends over the Internet or LAN to build up new empires together – or to crush each other in the dusts of war. Widelands also offers an Artifical Intelligence to challenge you.
In the end, Widelands will be extensible, so that you can create your own type of tribe with their own sets of buildings. You can create new worlds to play in, and you could even create new types of worlds (who says you can’t build a settlement on the moon?). ”
I wrote about Levelhead and it’s stunning concept not long ago. Now you can play with it’s code and try it for youself:
“First thing’s first, this is a developer release and needs to be compiled. It has many third-party dependencies from the renderer to the video capture context. As yet there is no lovely statically linked binary of levelHead or automagical build script for a folder of dependencies. Nonetheless, I’ve installed levelHead on many (Ubuntu) systems now and what’s listed below should work fine for you.
levelHead is known to build on Ubuntu 7.10/7.04 and Debian Etch systems against the following external dependencies. It’s adviseable you adhere to these versions if you want to avoid going spontaneously mad”
The site goes on:
“Code and assets are provided under two differing licenses: the code is governed by the GPLv3 and the art is covered by the GPLv3 compatible CC-BY_SA 3.0. Make sure you understand what that implied before downloading this project. For the rationale as to why I chose this configuration, please read the comments in the top of the
levelHead.cpp file itself. Both art and code are available in a subversion repository, aquired with the following command:
svn co http://www.inclusiva-net.es/svn/levelhead "
Since I will try it myself (installing Ubuntu now) – I will give a detailed tutorial about it in the future…at least I hope so.
If you’re using Windows and if you want to access those filesystems that are used by Linux you can use FUSE on Windows now.
“Filesystem in Userspace (FUSE) is a loadable kernel module for Unix-like computer operating systems, that allows non-privileged users to create their own file systems without editing the kernel code. This is achieved by running the file system code in user space, while the FUSE module only provides a “bridge” to the actual kernel interfaces. FUSE was officially merged into the mainstream Linux kernel tree in kernel version 2.6.14.
FUSE is particularly useful for writing virtual file systems. Unlike traditional filesystems, which essentially save data to and retrieve data from disk, virtual filesystems do not actually store data themselves. They act as a view or translation of an existing filesystem or storage device. In principle, any resource available to FUSE implementation can be exported as a file system. See Examples for some of the possible applications.” (Wikipedia)
There is a version of FUSE for Mac and of course for linux and now with coLinux there’s a chance to get the FUSE world onto the Windows machines.
“For our task we will use coLinux. coLinux is a modified linux kernel that can be executed as an application or a service in the Windows environment. The web page of the project is http://www.colinux.org/.”
You’ll find a very detailed how-to there.
Source 1: http://en.wikipedia.org/wiki/Filesystem_in_Userspace
Source 2: http://polishlinux.org/linux/ext3-reiserfs-xfs-in-windows-thanks-to-colinux/
Source 3: http://www.colinux.org/
Ever since we started writing a complete and cutting edge filesystem in C# and only managed code we are confronted with questions like
“Why C#? Why .NET? Why not in a more low-level language? Why a filesystem after all?”
I don’t want to talk just yet about our reasons but we can’t be that wrong if even Microsoft Research is trying to get their .NET Operating System research project Singularity ready for customers:
“Midori is an offshoot of Microsoft Research’s Singularity operating system, the tools and libraries of which are completely managed code. Midori is designed to run directly on native hardware (x86, x64 and ARM), be hosted on the Windows Hyper-V hypervisor, or even be hosted by a Windows process.”
This would be an Operating System 100% in managed code – hey Microsoft – maybe you want to talk with us about our 100% managed code filesystem?! 🙂
To prevent rumors: no – we are not working on anything Microsoft related, yet.
Another linux related IBM article:
“The Linux® kernel is the core of a large and complex operating system, and while it’s huge, it is well organized in terms of subsystems and layers. In this article, you explore the general structure of the Linux kernel and get to know its major subsystems and core interfaces. Where possible, you get links to other IBM articles to help you dig deeper.”
Since Filesystems are another technology we are currently working on I want to point everyone to an article by IBM:
“When it comes to file systems, Linux® is the Swiss Army knife of operating systems. Linux supports a large number of file systems, from journaling to clustering to cryptographic. Linux is a wonderful platform for using standard and more exotic file systems and also for developing file systems. This article explores the virtual file system (VFS)—sometimes called the virtual filesystem switch—in the Linux kernel and then reviews some of the major structures that tie file systems together.”
You may have heard about Levelhead – an augmented reality game made by Julian Oliver – if you did not hear about it? No problem:
“Augmented reality (AR) is a field of computer research which deals with the combination of real-world and computer-generated data. At present, most AR research is concerned with the use of live video imagery which is digitally processed and “augmented” by the addition of computer-generated graphics. Advanced research includes the use of motion-tracking data, fiducial marker recognition using machine vision, and the construction of controlled environments containing any number of sensors and actuators.”
So – Augmented reality mixes the reality and the computer graphics and creates a new reality for you. That’s a lot of theoretical…so let’s talk about Levelhead:
It’s a game where you have to move plastic cubes with printed-on patterns in front of a camera – the computer now renders a new world inside of the plastic cubes – when you move the cube, the world inside the cube moves too… it looks like this:
“levelHead uses a hand-held solid-plastic cube as its only interface. On-screen it appears each face of the cube contains a little room, each of which are logically connected by doors.
In one of these rooms is a character. By tilting the cube the player directs this character from room to room in an effort to find the exit.
Some doors lead nowhere and will send the character back to the room they started in, a trick designed to challenge the player’s spatial memory. Which doors belong to which rooms?
There are three cubes (levels) in total, each of which are connected by a single door. Players have the goal of moving the character from room to room, cube to cube in an attempt to find the final exit door of all three cubes. If this door is found the character will appear to leave the cube, walk across the table surface and vanish.. The game then begins again.
Someone once said levelHead may have something to do with a story from Borges.. For a description of the conceptual basis of this project, see below. “
If you are not amazed now? You should watch this:
The thing is – this cool game and technology will be available at the end of this month as full open-source. I suggest to check Julians site back at the end of the month at last.
“I am pleased to announce that Mono C# compiler (gmcs) has now full C# 3.0 support. Most of the features has been available since Mono 1.2.6 release. However, with the upcoming Mono 2.0 release we will also support complex LINQ expressions and mainly expression trees which is fairly overlooked new feature with a lot of potential.”
It’s not as many of those fance company-blogs like gizmodo have written: not the Xbox Media Center project (which makes XBMC for Windows, Linux, Xbox 1 and OSX) renamed itself – infact only the fork of OSXBMC renamed itself to PLEX.
“The one name that stuck was Plex. I like it because it evokes “cineplex” and the suffix means “comprising a number of parts” which the application certain does. In mathematics, you use the suffix to mean “ten to the power of the number” (e.g. oneplex = 10).
Because there are no four-letter domain names left (seriously, try to find one!) we decided to square the plex, so to speak. Think of either plex^2 or plex squared (the beta logo below tries to connote the word “plex” inside a square that might represent a TV screen). The domain names are plex2.com, plexsquared.com, and plexsquare.com for good measure. They are not active yet.
In the coming days, we’ll be working on the rebranding process, including the application packaging, logo, web domains, etc. In the longer term, we have some exciting things in the skin department as well. Stay tuned, and thanks for all your support; we really are lucky to have such an great community.”
Along with the new name comes a new logo:
The standard nerd knows: physics is fun. Even better: When you play with gravity and friction and water an what-not in a sandbox. Now there are several tools available that allow you to do just that: Play with physics.
The first tool is called “phun” and is Windows and Linux only. It’s a small tool that allows you to draw circles, boxes, springs,… and when you finished: press the “play” button to start the simulation. You can interact all the time with the objects and the simulation by draging and manipulating everything.
There’s even a video available of phun in action:
It’s serious fun…that phun tool… yeah I had to write that, you know?!
The second tool I want to write about is called “Chipmunk” and is available for OS X only. To be fair: this is not a real drawing tool like phun – it’s more or less a game physics engine that cames with several samples in sourcecode that you can play with if you can… You need XCode and some Objective C knowledge.
So now go and play!
Source 1: http://www.acc.umu.se/~emilk/index.html
Source 2: http://wiki.slembcke.net/main/published/Chipmunk
Finally someone started to port the Windows Communication Foundation to Mono. That’s great news because the only thing that keeps some of my newest works from running under anything different Windows is the WCF.
“Implementing peer-to-peer (P2P) communication was the main objective. WCF ships, by default, with predefined bits for making P2P connections in an easy way, being possible to build services which hosts a mesh of nodes (a node represents a potential client), taking care of everything related to registration of new nodes, message flow over the mesh, etc.”
You can get the plan as pdf here.
Source: Mono Olive
This post is more of a reminder for myself. 😉 I need to remember that obviously great multi-track audio application that just became available.
“Ardour is a digital audio workstation. You can use it to record, edit and mix multi-track audio. You can produce your own CDs, mix video soundtracks, or just experiment with new ideas about music and sound.
Ardour capabilities include: multichannel recording, non-destructive editing with unlimited undo/redo, full automation support, a powerful mixer, unlimited tracks/busses/plugins, timecode synchronization, and hardware control from surfaces like the Mackie Control Universal. If you’ve been looking for a tool similar to ProTools, Nuendo, Pyramix, or Sequoia, you might have found it.
Above all, Ardour strives to meet the needs of professional users. This means implementing all the “hard stuff” that other DAWs ( even some leading commercial apps ) handle incorrectly or not at all. Ardour has a completely flexible “anything to anywhere” routing system, and will allow as many physical I/O ports as your system allows. Ardour supports a wide range of audio-for-video features such as video-synced playback and pullup/pulldown sample rates. You will also find powerful features such as “persistent undo”, multi-language support, and destructive track punching modes that aren’t available on other platforms.”
There’s a free fan made Battlestar Galactica game available…
“Beyond the Red Line is a stand-alone total conversion for the award-winning Freespace 2 released by Volition and Interplay for the PC. It is based on the popular new tv-show Battlestar Galactica. No, not the one from the 70s.”
It’s free and available for Windows, OS X and Linux.
You are a fan of SIM* games? You want something light to take on your travels and play from time to time? I got good news for you: Open Transport Tycoon Deluxe is available in it’s final version 0.5.
It’s running on Windows, Linux and MacOS and you will need the original Transport Tycoon Deluxe files because OpenTTD just reuses the graphics of the old version.
But when you got all that you get a very very great game that doesn’t need much resources and is insane fun.
Even I can now control the world outside my computer. With the USB interface board K8055 from Velleman, Belgium, you can access to the board via DLL. It´s easy to use i.g. in VisualBasic Express. (I did so last night – faszinating!) That reminds me on old Commodore Plus/4 times!
I tested it on a Windows XP system, but it also should work on Linux. Now let´s see, what cases I´m going to resolve. 🙂
“What Windows has really lacked, besides pervasive and effective security controls, of course, is an emotional attachment with users. Unlike rival computing platforms such as Linux and the Mac, there aren’t fanatical groups of Windows enthusiasts roaming the Internet and striking down non-believers with unnecessary religious zeal and bias. In fact, if you think about it, the closest we have to that scenario in the Windows world are guys like me, and I couldn’t care less if you choose not to run Windows. Instead, Windows guys tend to be more pragmatic than Linux and Mac fanatics. First, we’re not fanatics, and while I can’t speak for the rest of the community, I completely understand why someone might want to run Mac OS X, and I’d never ridicule them for making that choice.”
Who said that:
She’s good to go, hoist anchor! Here’s some real booty for all you land-lubbers.
There’s not too many changes, with t’bulk of the patch bein’ defconfig updates, but the shortlog at the aft of this here email describes the details if you care, you scurvy dogs.”
Yeah, you’re right… it’s teh linus…well… go here and take a look … it’s the guy in the middle..