Archive for category N3RD

Prototyping a world… or an application… or …

Yeah you probably know that: You got the idea, you start the coding and you stop at that same point you stopped last time because you run out of talent. It’s that art thing you’re not into. I for myself have to admit that I cannot draw. Well to be precise I can draw technically but nobody every recognized what I was drawing so I suppose …

Well to make a point: Someone who can actually draw took a heart and created what a person like me wanted for years: A proper tile set for prototyping.

The author wants to tell us this:

“The PlanetCute set attempts to wiggle past many of those problems.

  • Building blocks, not tilesets: Instead of having complex tilesets, each block stacks nicely with pretty much any other block. If you can understand Legos, you can understand how to put together these graphics. These tiles should be useful to children, not just uber-elite game gods.
  • Standardized format: All the graphics are uniform sized PNGs. The graphics will also work in almost any graphics engine out there that can do 2D sprites. Once you get your offsets right once, you never have to change them again.
  • Source files included: If you do need to make changes, I’ve included the source files. If you really need to change a color, go for it. If you need a big gem, just scale up the original. Everything is a vector so you’ll alway end up with clean results.”

And yet it does look very very good:

You can grab them and:

“The next time you make a prototype, use these graphics. If you can reduce the time you spend on futzing with graphics from 40% to 5%, you can put more time into those fun game mechanics you’ve been dreaming about. The magic is that your graphics will now look good enough to get you through the first 15 seconds of your demo. Your friend will perk up and stay engaged long enough to give you feedback all the wonderful work that you’ve put into your prototype.”

To complete this article: They are available as pixel graphics and Silverlight/Expression compatible .design files…hurray!

Source: http://lostgarden.com/2007/05/dancs-miraculously-flexible-game.html

No Comments

FeM FIWAK 2007

The trailer for this years FIWAK is done:


Video: FIWAK 07 Trailer

Source: FIWAK Homepage

No Comments

Herr S. is teh suck!

Oh joy! Seems like ahzf took out an ad and guess for what? Yeah, for our unfriendly neighbourhood Herr S..

Oh you could search for this…or for “Tino Seeber”

Source: http://blog.ahzf.de

No Comments

my girl got a new mobile phone…and we wanted to sync it with a mac

After about a week of “thinking about it” she bit the bullet and got herself a Nokia 5300. She wanted to have something that has some dedicated buttons for music playback control and she needed a new mobile phone. So the 5300 seemed the perfect match.

She wanted to sync her new phone with our Mac so we had to look for something that would allow that to happen. Apple iSync does not support the 5300 out of the box but there are several plugins available on the intertubes. One of them is free and does the job just like all the other ones that need to be bought. It’s called “iSync-Plugin 2.4” and is available here. Just grab it, drop it to the ~/Library folder and restart iSync. iSync should now recognize the phone…just like it did in our case:

Source: http://www.s60themes.co.uk/

No Comments

if I’ll ever need a multi-track audio tool again…

This post is more of a reminder for myself. 😉 I need to remember that obviously great multi-track audio application that just became available.

“Ardour is a digital audio workstation. You can use it to record, edit and mix multi-track audio. You can produce your own CDs, mix video soundtracks, or just experiment with new ideas about music and sound.

Ardour capabilities include: multichannel recording, non-destructive editing with unlimited undo/redo, full automation support, a powerful mixer, unlimited tracks/busses/plugins, timecode synchronization, and hardware control from surfaces like the Mackie Control Universal. If you’ve been looking for a tool similar to ProTools, Nuendo, Pyramix, or Sequoia, you might have found it.

Above all, Ardour strives to meet the needs of professional users. This means implementing all the “hard stuff” that other DAWs ( even some leading commercial apps ) handle incorrectly or not at all. Ardour has a completely flexible “anything to anywhere” routing system, and will allow as many physical I/O ports as your system allows. Ardour supports a wide range of audio-for-video features such as video-synced playback and pullup/pulldown sample rates. You will also find powerful features such as “persistent undo”, multi-language support, and destructive track punching modes that aren’t available on other platforms.”

Source: http://www.ardour.org/

No Comments

realtime radiosity getting closer

I wrote about geomerics approach on realtime radiosity lighting less than a year ago. They now have something to show and be proud of: Enlighten is there and they are working on porting it to the 360 and PS3.

Watch what’s possible:

Source 1: real time radiosity lighting
Source 2: http://www.geomerics.com

No Comments

lazy leopard

Oh damn. So Apple said that Leopard – the next iteration of OS X – is coming in October instead of spring. I planned buying a macbook early this year but now I have to wait … Damn! I wanted to reorganize my hardware…

To make one thing clear: I do not buy a macbook because of OS X. I am buying it because it also runs Windows. Diversity is a good thing. I currently already own a PowerPC mac just because I wanted to see what all the fuss is about two years ago.

No Comments

some speed ups…

I did some research and some tweaking on the servers that are hosting schrankmonster yesterday. I hope your experience is faster now.

1 Comment

where do you get old versions of your tools when you need them?

Well I always wanted to have something like that: An archive for old versions of software. Comes in very handy. Did you know that an old version of Winamp only takes 0.5mbytes of your memory to do the job?

“Sometimes upgrading to a newer version can be a good thing. Other times, your computer may not be compatible with the new version, the new version is bloated, or all the options you liked are no longer available. OldVersion.com has been supplying the online community with old versions of various programs since 2001. The service is utilized by thousands of users every day and has been featured in newspapers and magazines as well as on radio and television.”

Source: http://www.oldversion.com

No Comments

Beyond the Red Line: Battlestar Galactica game

There’s a free fan made Battlestar Galactica game available…

“Beyond the Red Line is a stand-alone total conversion for the award-winning Freespace 2 released by Volition and Interplay for the PC. It is based on the popular new tv-show Battlestar Galactica. No, not the one from the 70s.”

It’s free and available for Windows, OS X and Linux.

Source: http://www.game-warden.com/bsg/

No Comments

great calc for OSX

If you need one, take a look at this one:

“A free, full-featured, graphically laid out, high-precision, scientific calculator for Mac OS X 10.4 and greater. Full source-code is included with the distribution.
Ideal if you need to enter large expressions or have accurate precision. “Data” drawers allow an easy way to generate statistical data, linear regression and gaussian elimination. The extensive support of complex numbers and hexadecimal numbers is also a significant benefit for anyone who has to work with this type of data.”

Source: http://home.swiftdsl.com.au/~mattg/

No Comments

Kleine Details

Was man nicht alles so entdeckt, wenn man nur ein wenig genauer hinsieht:

Aus der 6. Staffel, Folge “Buds 18. Geburtstag”

Jens Heymann

No Comments

Forza Motorsport 2 pre ordered…

Go to amazon now and place your order! 🙂

No Comments

in game advertising

Hmm… Once upon a time there was a guy with an idea. The idea simply breaks down to this:

“Sell full price games to people and get an extra revenue out of in-game advertising.”

So here we are: I just found pacific city in crackdown literally plastered with Dodge advertising. Once day it was Dell… if you’re playing in the UK you’ll probably get army ads… how sick is that.

The first game that got this kind of in-game advertising was Testdrive Unlimited. The advertising was only available in the US of A and when you bought the game there it wasn’t full-price but $20 less than a full price title – because of that in-game ads. As an european player you didn’t see any ads and you had to pay the full price.

To be clear: I don’t think in-game advertising sucks. I just think that if you’re gaining revenue from in-game advertising you should share it with the players who actually bought the game. (e.g. lower the game price).

In the case of crackdown there’s no lower price. And that sucks.

3 Comments

CeBIT-Sensationen

Also was auch immer auf der CeBIT sonst vorgestellt wurde: Für mich war die Sensation (obwohl nicht neu) der biegsame Bleistift. Ich wusste gar nicht, dass es sowas gibt. Und viele andere Leute wohl auch nicht, sonst wäre das Gedränge an dem Stand sicher nicht so groß gewesen.

Jens Heymann

No Comments

is it summer already?

Oh yes. Now since shooters are bad, the driving games come next:

“The researchers first questioned 198 men and women. Those who played the games most often were more likely to report engaging in aggressive and risky driving and getting in auto accidents. Those who played these games less often reported driving more cautiously, the researchers said.”

What’s the problem with you guys? I did play almost every racing simulation that came out the last 10 years and I did not get any speeding tickets or traffic ticket at all…. What’s the link? It’s just like it is with shooters: Just the fact that I play them doesn’t make me a real-life killer.

Source: Reuters

1 Comment

disecting a blu-ray pickup

Someone put the $80 down and got himself a replacement laser unit of a Playstation 3. And he disassembled it:

Many more interesting pictures and facts after the jump.

Source: http://www.fineartradiography.com/hobbies/lasers/blu-ray/index.html

No Comments

Attention: no VLAN settings with Intel Network Interface Cards

When you’re using Windows Server 2003 R2 64bit Edition with SP2/IE7 you will most likely not be able to access the advanced settings of an Intel Network Interface card (Teaming, VLAN settings). Instead you get the simple dialog:

Damn it. I don’t have a solution for this right now and it does corrupt my plan using one of the servers for VLAN games….

Anyone reading this got a solution how to get the VLAN settings tabs back?

1 Comment

hmmm force feedback…

Great that is – one of my 360 favourites just got updated and now you can have force feedback through the wireless wheel and a hardcore mode that injects realistic driving physics…

No Comments

You don’t know jack episode 1 available for you to be played online…

Hmm.. You don’t know “You don’t know jack”? Well learn:

Source: http://www.youdontknowjack.com

No Comments

XNA got a new website…

“We’re delighted to offer you this place where you can learn and share experiences with the XNA family of products. Whether you’re using XNA Game Studio Express or the native DirectX tools and APIs, this is the place to come to!…”

I really do love the pivot function of my display…

Source: http://www.xna.com

No Comments

missile above?

It looks to me just like something that might explode….

thanks do #blogs.de irc channel for the link.

Source: Google Maps

1 Comment

private space mission (the one with 20 megapixels…)

It just seems like make is going to get some interesting pictures tomorrow:

“We’re using weather balloons to go up to approximately 100k feet armed with 4 cameras… 20 megapixels of camera! We’ll be taking shots every 7 seconds for two hours and measuring the temperature with the Make: controller and thermistors!

It took 16 people working on this, countless cases of mountain dew, lots of take-out food, and a lot of sleepless nights, and we intend to fly Sunday!

Cloud cover, snow, and mechanical failure may postpone the launch, but we’re ready to give it our best shot this weekend.

In this Make: Video Podcast, you’ll learn all the details of how to put a weather balloon up into space! The weather balloon will make it up to about 100,000 feet. That’s almost 20 miles up and more than twice the height of being in an airplane. It’s high enough that the sky is black and you can see the curvature of the earth.”

So be sure to check back if you’re interested.

No Comments

Remote Control your presentation… or music … or …

It’s almost a year now since I bought a tool named Salling Clicker. Since Salling Clicker is available for OS X and Windows and the fact that I am maintaining my Music Library on my Mac I went with the OS X version of the tool. Sad but true: You have to pay twice if you want it for Windows and OS X.

I now stumbled across a tool for Windows called “Bluetooth Remote Control for Windows Mobile” which seem to does the trick – not as cute and extensible as Salling Clicker but useable.

“With this software, you will be able to control remotely applications like Winamp, the Windows Mixer, the Windows Media Player, PowerPoint, Media Player Classic, PowerDVD, with more coming… such as the Vista’s Media Center.”

The downside is that the author says it’s not working with the WIDCOMM Bluetooth stack at the moment – but maybe in the future he’ll/they’ll update the support.

Source: http://jaylee.org/RemoteControl/

No Comments

you are a X-COM Enemy Unknown Defense fan?! read this.

SMKSoftware has something free to play with:

“The Pocket UFO is a remake of the popular game of the last century X-COM Enemy Unknown (UFO Defense) for the Pocket PC devices. The game is a turn-based strategy with the RPG elements. The excellent graphics and exciting gameplay are attracting the gamers all over the world till present. This game is absolutely FREEWARE!”

Source: SMKSoftware

No Comments

Open Transport Tycoon Deluxe

You are a fan of SIM* games? You want something light to take on your travels and play from time to time? I got good news for you: Open Transport Tycoon Deluxe is available in it’s final version 0.5.

It’s running on Windows, Linux and MacOS and you will need the original Transport Tycoon Deluxe files because OpenTTD just reuses the graphics of the old version.

But when you got all that you get a very very great game that doesn’t need much resources and is insane fun.

Source: http://www.openttd.org/index.php

No Comments

XNA is tracing rays…

I had this very same idea just a week ago and now someone has done it: A Raytracer written entirely in C# and running upon XNA.

“Ok, I’ve got most of what I want done on the Ray Tracing project — enough at least to publish some code and do some blogging. This first article describes the overall coding structure, and how to use the project. I’ll get into some of the more difficult aspects of ray tracing in future posts.”

It obviously doesn’t run on the 360 yet – so keep on watching this project. (due to some limitations on the 360 XNA Implementation I would also recommend waiting for the next run)

Source: http://www.bespokesoftware.org/wordpress/?p=18

No Comments

anyone in need of a joost invitation?!

I’ve got two joost invitations left. So if you want one just comment on this one and leave your eMail. The first two ones will get it.

What? You don’t know what joost is? Take this:

“Joost™ is a new way of watching TV on the internet, which uses new and established technologies to provide the best of both the internet and TV worlds. We’re in the process of making it as TV-like as we can, with programmes, channels and adverts. You can also see some things that we think will enhance the TV experience: searching for programmes and channels, for example, as well as social features like chat. There are many more new features to come!”

Source: http://www.joost.com/

48 Comments

interested in next-gen coding for mobile devices?

For those of us who want to write software for phones/pdas there’s also something new available for download. The Windows Mobile 6 SDK!

“Using the Windows Mobile 6 SDK you can test your application using the emulators in the Windows Mobile 6 SDKs. The SDKs together with Visual Studio 2005 mean you have everything you need to build and test applications for both Windows Mobile 5.0 and Windows Mobile 6. Read the “What’s New” guide to learn why your Windows Mobile 5.0 application should work on Windows Mobile 6, what to expect from new screen resolutions and why Windows Mobile 6 makes it easier to build and deploy Line of Business applications.

Don’t forget that around May 1st we’ll release the Windows Mobile 6 SDK Refresh featuring new documentation, the latest emulators, support for basic AJAX applications and links to Line of Business frameworks, samples and documentation.”

Source: Download

No Comments

speedup Mail.app (or at least try to)

“As everyone knows, it is possible to get quite a speed boost out of Mail.app by stripping all the bloat out of its Envelope index, an SQLite database Mail uses to store senders, recipients, subjects and so on.”

It can lead to a speedup of Mail.App. Despite the fact it decreased the Envelope Index for me it wasn’t really noticable… but your mileage may vary.

Source: hawkwings

No Comments

take a look at how far virtualisation will go on the next window server operating system

In this demo you will see:

  • Windows Server Virtualization running on Server Core managed from another Windows Server Longhorn box
  • 64-bit hosts and 32-bit hosts and a Linux running on the same server core box
  • An 8-core virtual machine
  • System Center Virtual Machine Manager
  • System Center Operations Manager
  • Monitoring the VMs on the Server Core box
  • Fire off a PowerShell script to hot-add another NIC to a SQL VHD Image

No Comments

behold the scientify beauty! one of the ten worlds best webcams.

Oh well it’s no big deal really :-). The theory behind it was discoverd in 1851 and it proofs that the earth rotates under the pendulum. Uh, of course you can grab some more sophisticated theory insights here. So what’s up with that thing? It was voted to one of the ten best webcams on earth. Go and have a look.

Source: EarthCam.com Top Ten
Source: Webcam

No Comments

new cameras arrived…

Hurray! We got three brand new Canon XHA1 camcorder

Source: Canon

No Comments

USB experiment inferface board

Even I can now control the world outside my computer. With the USB interface board K8055 from Velleman, Belgium, you can access to the board via DLL. It´s easy to use i.g. in VisualBasic Express. (I did so last night – faszinating!) That reminds me on old Commodore Plus/4 times!




I tested it on a Windows XP system, but it also should work on Linux. Now let´s see, what cases I´m going to resolve. 🙂


Manufacturer: http://www.vellemanusa.com/us/enu/product/view/?id=500349


medienfloh

No Comments

GTA 1 + GTA 2 + Wild Metal downloadable for free

“In 1999, Rockstar Games and Rockstar North (then known as DMA Design) furthered the groundbreaking gameplay concepts established just two years prior in the original Grand Theft Auto – with the release of GTA2. GTA2 expanded on the top-down, open-ended crime world gameplay formula with a host of new features including the advent of multiple rival gangs – seven, to be exact, including the Yakuza, Scientists, Looneys, Rednecks, Zaibatsu, the Russian Mob and Hare Krishnas. Earn your respect with each gang. Reap the benefits with all manner of shady work-for-hire gigs contracted your way. And climb your way to the top of the criminal pile.

Now, longtime Grand Theft Auto fans can revisit this classic entry in the series – and new jacks who missed out on this early franchise title can further discover Grand Theft Auto’s roots – absolutely free. GTA2 has been completely optimized for play on modern PCs and is available gratis for all registrants to the Rockstar Games mailing list (rest assured your information will not be shared with any third parties, you will only receive information from Rockstar). Simply fill out the form below and check your email for a direct link to the file (353 MB .zip file, includes install .exe, readme .txt file, and a .pdf of the original PC game manual).”

Source: http://www.rockstargames.com/classics/

4 Comments

writing a raytracer

SuperJer just had some time to spare and before getting bored he started to write a raytracer from scratch and write about it on the intertubes:

“Ray-tracing works sort of like a camera in real life, but in reverse. With a camera (or your eyes, for that matter), rays of light from the environment enter the lens and hit the film/digital chip/meaty eye cells. Something magical happens where the light hits and we get an image!
With ray tracing, we start at each point on our “film” or image, and blast a ray out of our camera lens and see what it hits. What it hits determines the color and brightness at that spot on the film. Of course by “film” I mean digital image, and by “spot” I mean pixel.
I decided my entire program would be centered around one function, called raytrace(). The idea is this: You give raytrace() a starting point and a direction, and it follows that ray until it collides with something in my virtual environment. It returns the color of the object it collided with.
When generating a 3D image, raytrace() will find the color for just ONE pixel in the result image. By running raytrace once for each pixel, we can get the whole scene! Ray-tracing is kind of slow because, for example, in a 1 megapixel image you’d have to run it 1 million times.”

He even has put up some pictures and videos:

You can even get the whole sourcecode (C++ with no dependencies whatsoever) from his site. Continue at source…

Source: http://www.superjer.com/pixelmachine/

No Comments

Reflector 5 is here…

Lutz Roeder just released version 5 of the fabulous .NET Reflector tool. Go and get it!

Source: Reflector

No Comments

Atari code posters…

“Like any other game console, Atari 2600 cartridges contained executable code also commingled with data. This lists the code as columns of assembly language. Most of it is math or conditional statements (if x is true, go to y), so each time there’s “go to” a curve is drawn from that point to its destination.

When a byte of data (as opposed to code) is found in the cartridge, it is shown as an orange row: a solid block for a “1” or a dot for a “0”. The row is eight elements long, representing a whole byte. This usually means that the images can be seen in their entirety when a series of bytes are shown as rows. The images were often stored upside-down as a programming method.”

And it looks like this:

Source: http://benfry.com/distellamap/

No Comments

rewire the web…

The internet comes up with new ideas of information transformation and management every day. Yahoo now came up with a great idea of how the users could almost freely transform syndicateable data to anything they like.

Yahoo says this about it’s new baby:

“Pipes is an interactive feed aggregator and manipulator. Using Pipes, you can create feeds that are more powerful, useful and relevant.”

If you ever wanted to connect NY Times articles to Flickr, you can do this and many other things now. You even get a decent editor:


(yes, that’s in a webbrowser…)

Go and give it a try.

Source: http://pipes.yahoo.com/

No Comments

Failure Trends in a Large Disk Drive Population

“When your server farm is in the hundreds of thousands and you’re using cheap, off-the-shelf hard drives as your primary means of storage, you’ve probably good a pretty damned good data set for looking at the health and failure patterns of hard drives. Google studied a hundred thousand SATA and PATA drives with between 80 and 400GB storage and 5400 to 7200rpm, and while unfortunately they didn’t call out specific brands or models that had high failure rates, they did find a few interesting patterns in failing hard drives.”

Grab the pdf here.

Source: http://216.239.37.132/papers/disk_failures.pdf

No Comments

begging for money.

“In a rather extraordinary example of begging for money, Florence Devouard, Chairwoman of the Wikimedia foundation has told an audience at the Lift07 conference that Wikipedia has the financial resources to run its servers for another 3-4 months, and that without further funding Wikipedia “might disappear”.

Oh what an interesing find today. Seems like the Wikipedia already backed away from the statement but the damage is done.

Scott Water writes:

“…, but to me this is just dumb.

They are sitting on an advertising gold mine. To even say it may be close to running out of money is inexcusable. Think about all the time individuals have dedicated to that site. Because of a lack of funds all that work could disappear? I understand businesses come and go, but to not even attempt to be a business…ehh..”

I don’t think that advertising would solve anything here. Way to many religious thoughts have gone and will go into that. Just because of that: the inability to agree in any possible way because of contradicting beliefs has and will always be in the way of such projects. I don’t say that there should be a dictatorship that guides the way – but not even trying to agree on such simple things is the problem of many many $open projects. I came across such inabilities several times in the last months. It ended in all cases with the worst solution for everyone, just because the open-guys/girls were not able to compromise for the sake of the best solution.

(goddamn! I just used that $lame placeholder statement for the first time, getting old…)

Source: http://scottwater.com/blog/archive/no-cash-for-wikipedia/

No Comments

the .NET Micro Framework is out

“The Microsoft .NET Micro Framework combines the reliability and efficiency of managed code with the premier development tools of Microsoft Visual Studio to deliver exceptional productivity for developing embedded applications on small devices.

The .NET Micro Framework brings a rich, managed-code environment to smaller, less expensive, and more resource-constrained devices. Requiring only a few hundred kilobytes of RAM and an inexpensive processor, the .NET Micro Framework was built from the ground up to let you build applications using familiar Visual Studio development tools.

With .NET Micro Framework SDK, you can develop your embedded solutions in C# using a subset of the .NET libraries focused on embedded applications. Your development environment is Visual Studio, where you can take advantage of its powerful editing, object browsing, project management, and debugging capabilities. These capabilities are available when using the .NET Micro Framework SDK’s extensible device emulation system or on real hardware.”

Source 1: more info
Source 2: Download

No Comments

dual-head notebook…oh yeah

I think the dream of a friend of mine just materialised itself in front of us: the dual-screen portable computer:

“Estari’s 2-VU™ dual-screen computers are two touch screen, full-page, full-color, multimedia electronic computing devices. The 2-VU™ uses dual-screen technology specified in the U.S. patent awarded in 1998. The 2-VU™ operates using the Microsoft Windows® XP Professional operating system and has the capability to attach an external keyboard and mouse with integrated USB ports or through the use of wireless devices. Estari’s new 2-VU™ is easy to use and does not require users to learn different operating systems or software applications.”

Be ready to put down $ 4350 for it. Ouch.

Source: http://www.estari.com/proplus1520m.cfm

No Comments

a tool you might need some day: emulated smtp server for debugging purposes

“It monitors port 25 and emulates an Smtp server dropping the files in a directory which you can read using Windows Mail (Outlook Express).”

Source: get it here.

No Comments

Flip3D replacement – Split3D

“It’s not actually an Expose clone, because the window thumbnails are placed on a circle. You can cycle through them using the mouse or the keyboard. It has keyboard and mouse triggers, and in a future version it will include also speech recognition. You can even replace Win+TAB so that SmartFlip appears when the key combination is pressed.”

“You can download a beta version here: http://smartflip.110mb.com/SmartFlip.zip”

The author writes that you should experiment with the options dialog (which looks quite nice):

No Comments

.NET Usergroup Meeting: Gadgets and Tools for .NET/VS2005

Here are my slides of my talk:

And I said that I would link to the article about .NET Reflectors impact on “Serial Keygen”, go and read it here.

No Comments

PC vs. Mac – the return of the clips

Uhh, seems someone took the time to create some clips that show the world the other way around as the well known Mac vs. PC clips did… Oh well as with all “point-of-view” things, just enjoy and start loving each other 😉

Oh and there’s plenty of them here.

Source: OurPicks

No Comments

there’s a world of sand…

Oh boy I just discovered a very addictive piece of software/game that even runs on my Nintendo DS. You can try it right now:

Source: http://enigmasand.com/pyro2.html

3 Comments

9.6 kbit/s video conferencing for Windows Mobile 5

“Microsoft Portrait is a research prototype for mobile video communication. It supports .NET Messenger Service, Session Initiation Protocol and Internet Locator Service on PCs, Pocket PCs, Handheld PCs and Smartphone. It runs on local area networks, dialup networks and even wireless networks with bandwidths as low as 9.6 kilobits/second. Microsoft Portrait delivers portrait-like video if users are in low bandwidths and displays full-color video if users are in broadband. In low bandwidths, portrait video possesses clearer shape, smoother motion, shorter latency and much cheaper computational cost than do conventional video technologies. Microsoft Portrait pursues providing presence notification, chat/voice/video functions anytime, anywhere, on any device.”

Source: http://research.microsoft.com/mcom/portrait/

No Comments

next dotnetcommunity event is coming up [german]

Heute um 18 Uhr findet das zweite .NET Usergroup Treffen in Ilmenau (Campus, Haus F, Rechnerlabor) statt.

Agenda:

  1. Begrüßung, Neuigkeiten bzgl. der Usergroup (Nico Orschel, Microsoft Student Partner)
  2. .NET Compact Framework (Daniel Kirstenpfad, Microsoft Senior Student Partner)
  3. Mobiles Web mit ASP.NET 2.0 (Nico Orschel, Microsoft Student Partner)
  4. Networking und gemütlicher Ausklang des Treffens

Die Teilnahme am Treffen ist kostenlos, unverbindlich und nicht anmeldepflichtig.

Das ganze kann man auch nochmal auf www.dotnetcommunity.de nachlesen. Dort und hier wird es dann auch nach der Veranstaltung die Slides geben.

No Comments