Updateing Windows XP Media Center Edition 2005 for Xbox 360 Media Extender use…


Some days ago I had an adventure with the current Windows XP Media Center 2005. I had to update the freshly installed MCE2005 to make it work with my Xbox 360. And because I wanted to play a bit with VMWares movie recording functionality I made some movies of the adventure:



updateing the MCE pt.1



updateing the MCE pt.2


hahar, it’s working!!


enjoy the movies… more of this with more interesting content is scheduled for the next week.

slow, slower, slowest, Xbox Live! Marketplace


Man this is slow. It’s even slower than… well it’s so slow, you wouldn’t imagine how slow it is. What I am talking about? I am talking about the Xbox Live! Marketplace. The place where you can download trailers, demos ‘n stuff directly to your Xbox 360.


I was downloading some stuff and well – beside the point that there is no download queue and you HAVE TO stare at the progress bar while downloading, because the 3 core/6 hardware thread Xbox 360 can’t download in the background while you’re playing, it’s just unbelievable slow. And no: it’s not my connection to the internet. Downloads normally are around 500 kbyte/s to 8 Mbytes/s (yes, BYTES not BITS)…



this is where it starts…it’s 00:19 AM.



hmm.. it’s 00:23…the file is 130.77 Mbyte by the way…



done! Finally… it’s 01:19 AM… which means: it took actually 1 hour to download 130.77 Mbytes.


Is this the way they want to bring is IPTV?

watercooling the 360… weren’t we promised watercooling for the launch?!

Weren’t we promised a watercooled 360 at first hand? There was this fabulous ourcolony movie for the viral marketing. And the guys there, which were supposed to be the engineers of the 360, said “and it’s got water inside”…pointing at the watercooled 360 mainboard and showing it into the camera…



Nothing of that became true as of today. The Retail-360 is a air-cooled gaming console with no water inside at all. But just till the guys from HardOCP got their hands into the game. They’re presenting you a watercooled 360 running at astonishing low temperatures:


“With stock Xbox 360 cooling, after an hour of Quake 4, the back of the motherboard temperature was 150.8ºF ( 66ºC ).

With the water cooled Xbox 360, after an hour of Quake 4, the back of the motherboard was a full 50ºF cooler than stock cooling at 101ºF ( 38.4ºC ).”


Source: http://www.hardocp.com/article.html?art=OTM5

22c3: definitiv answers – when will the recordings be available? – and a thank you



So here we are: a new year and just two days after the 22c3. As we can tell everything was recorded as planned and everything went just great.


I want to tell everybody who helped to make this happen: Thank you very much. It was a pleasure and great fun to work with you guys. The results that we all together achieved speak for themselves: nearly 1 Tbyte of downloaded live-stream bytes. Nearly 400 listeners on our streams at peak times.


In fact there is a lot to do afterwards: We have to cut the MPEG2 files (5 Mbit) of each lecture to set start and end-times correctly. We have to tag them and make them available (1 to 5 gigabyte each) for you as soon as possible – which means when the last hard drive arrives from berlin here in Ilmenau.


When all MPEG2 files are complete we complete our MPEG4 encodings – which means: we are already encoding everything we have in MPEG4 1.2 Mbit.


This is our main focus at the moment. It should be possible to make everything of the above mentioned available within January. After all this is done (or maybe in the meantime, we don’t know at the moment) the remaining WMV on-demand streams will become available as we have to reencode. So check back here to get more information and updates about this topic.


I often was asked why the WMV on-demand streams were only available for the first day: the answer is easy – we tested if it’s feasible to cut them nearly live – and we came to the conclusion that it raises the stress bar for our team to high to handle it the complete 4 days of the conference. So we changed our plans to ensure that you have a mostly flawless live-streaming experience.


At the end: Here is the list of the people I want to thank for their support and help at 22c3 (without any order actually):


laforge and his team, maedness, mucki, namenlos, manu, cosrahn, Agtmulda, yray, cutcat, ecki, ahzf, ambanus, somi, all the video and audio angels that made the great audio and video possible, Ambion for the great support, the POC who helped were our cable guys and supported us even with coffee, the NOC which made IPv6 happen finally and made the best conference network ever possible…. and a whole lot more people I forgot.