Oh boy I just discovered a very addictive piece of software/game that even runs on my Nintendo DS. You can try it right now:
Source: http://enigmasand.com/pyro2.html
Oh boy I just discovered a very addictive piece of software/game that even runs on my Nintendo DS. You can try it right now:
Source: http://enigmasand.com/pyro2.html
It’s a real classic. It’s a great game and I am waiting for it’s newest incarnation: The New Super Mario Bros. for my also awaited Nintendo DS lite. Besides that: my apologies that the animated gif is 10 pixels wider than usually.
Theory: Walljump happens because the game does a floor check (a simple “is position divided by 16 even? Is there a solid block below him?” test) even during a wall-ejection. Wall-ejection is SMB’s mechanism to adjust Mario’s horizontal position properly when his left side and right side have a different inside-wall status. The game ejects Mario towards the opposite of his steering.”
To perform a walljump, you need two things:
It’s possible to perform walljump from any non-lethal solid material (bricks, pipes, etc).”
Source: Super Mario Bros. Tricks