cross-platform NES emulator written in C#

XamariNES is a cross-platform Nintendo Emulator using .Net Standard written in C#. This project started initially as a nighits/weekend project of mine to better understand the MOS 6502 processor in the original Nintendo Entertainment System. The CPU itself didn’t take long working on it a couple hours here and there. I decided once the CPU was completed, how hard could it be just to take it to next step and do the PPU? Here we are a year later and I finally think I have the PPU in a semi-working state.

XamaiNES

If you ever wanted to start looking at and understand emulation this might be a starting point for you. With the high-level C# being used to describe and implement actual existing hardware – like the NES CPU:

Implementation of the Logical Shift Right opcode of the MOS6502 cpu

The author does the full circle and everything you’d expect from a simple working emulator is there:

from now on console emulation will look much better

A modder going by the handle DerKoun has released an “HD Mode 7” patch for the accuracy-focused SNES emulator bsnes. In their own words, the patch “performs Mode 7 transformations… at up to 4 times the horizontal and vertical resolution” of the original hardware.

The results, as you can see in the above gallery and the below YouTube video, are practically miraculous. Pieces of Mode 7 maps that used to be boxy smears of color far in the distance are now sharp, straight lines with distinct borders and distinguishable features. It’s like looking at a brand-new game.

ArsTechnica