Radioheads “House of Cards” music video + raw data released under CC license

I seriously don’t know why they are doing that – it’s not as if any material released previously came to any notice so far – but what the heck – Radiohead decided to put their current music video (which isn’t bad) and the raw data that was used to create it to the public using the Creative Commons license:

“The animation data used to make the video are licensed to the public under a Creative Commons Attribution-Noncommercial-Share Alike license at Google Code. This means you are free to use the data to make your own video projects, as long as you abide by the CC license’s conditions. (To be clear, the song and its accompanying video are not under CC license; the data used to make the video are.)”

houseofcards_radiohead

Source: http://code.google.com/creative/radiohead/

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Hyper-V vs. Virtual Sever 2005 R2 – a “benchmark” using Sharepoint

Michael O’Donovan has a great benchmark-comparison of the brand new Hyper-V and the older Virtual Server 2005 R2:

“I have done a fair amount of SharePoint demos and developement over the past few years, and have always done this on my laptop using Microsoft Virtual Server 2005 or Microsoft Virtual PC, to host and run a SharePoint environment. Last year at Tech-Ed, while I was doing a demo, I had a comment from someone in the audience “Why is SharePoint so slow?” To some degree it makes sense, the specific SharePoint virtual environment which I was using at the time had almost every product known to man installed (the virtual hard drive size was 40GB), as well as being a domain controller and running on a laptop which only had 1GB ram assigned to the virtual machine. However, with the RTM release of Hyper-V (on Windows Server 2008), I wanted to see if performance was better now.”

One graph from his article:

image_2

Guess now – which color is which product?

Source: http://blogs.msdn.com/modonovan/archive/2008/07/09/sharepoint-under-hyper-v-versus-virtual-server-2005-r2.aspx

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Meet the C# 4.0 design team…

Channel 9 has the bits and pieces:

“What’s the C# team up to these days? Who’s on the C# 4.0 design team, anyway? With the looming problem of manycore facing developers now and certainly in the near future (to a much greater extent – programming for 80 core (asymmetric to boot) processors, anyone?). I thought it was time to find out what Anders et al are working on to get a clear sense of C#’s near (and not-so-near) future so I asked if I could come to one of their design meetings to have an informal chat (are we ever formal on C9?) and meet the people behind the next iteration of the most popular .NET programming language.”

csharp4c9

Source: http://channel9.msdn.com/posts/Charles/C-40-Meet-the-Design-Team/

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RAW digital photo codecs for Windows Vista

If you got a digital SLR camera you probably do RAW shoots from time to time…so this could probably be interesting:

Many photographers—especially those with digital SLRs—shoot in ‘RAW’ mode, which outputs a file format that is proprietary to their camera make and model (for example, .CR2, .NEF). These RAW formats preserve more of the original information from the camera than the JPG file that most other cameras output. This extra information provides greater quality, but it comes at a price of convenience. JPG is a universally supported image file format, but as anyone who has used RAW files can tell you, they are anything but universally supported.

In the past, RAW shooters had to either rely on RAW conversion software provided by their camera manufacturer, or put their fate in the hands of the myriad of software makers who have attempted to reverse-engineer these formats for support in their software applications. This led to a number of problems: compatibility issues, varying quality or inconsistent results from one application to another, and holes in the user workflow where RAW support is lacking.

Windows Vista attempts to solve these problems by providing an extensible platform that allows support for these (and other) new file formats to be added to Windows by the owner of the file format. This support comes in the form of a codec, which users will get from their camera manufacturer, either by downloading it, or provided with a new camera body. The Photo Gallery will even detect the presence of these files and help you download a codec when it exists.

Microsoft has been working with the major camera manufacturers so that they can provide codecs for their various RAW formats to their customers. Once these codecs are installed, users will find that they can view their RAW files and thumbnails throughout Windows Vista.

There are Codecs available for Canon, Nikon, Sony, Olympus, Pentax and ArdFry

Source: http://www.microsoft.com/prophoto/downloads/codecs.aspx

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HowTo: FFN Switcher Quellcode editieren

Wenn man den Quelltext nun dann mal auf der Festplatte hat wäre es natürlich nicht schlecht wenn man ihn auch einigermassen komfortabel ändern könnte: Nichts leichter als das!

Es gibt ja die segensreichen Express Editionen von Visual Studio – und genau die ist vollkommen ausreichend um den Quelltext auf sehr komfortable Weise (Onlinehilfe, Syntax Highlighting, usw.) zu erkunden und zu ändern.

Benötigt wird die Visual C# 2008 Express Edition und bekommen kann man sie hier.

Und weil ich gerade so gut bei Laune bin ein kurzes Video:

P.S.: Die Fehlermeldung die beim Öffnen der FFN-Switcher.sln Datei erscheint ist darauf zurückzuführen dass ich mit einer “größeren” Version von Visual Studio arbeite – man braucht sich davon nicht verrückt machen zu lassen.

P.P.S.: Natürlich gibt es auch das Video in HD – einfach zu Vimeo gehen.

Source 1: http://www.microsoft.com/germany/Express/
Source 2: http://vimeo.com/1329422

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HowTo: FFN-Switcher selbst compilieren

Da im Moment schon einige den FFN-Switcher verwenden dachte ich ich schreibe mal wie man sich den Switcher selbst kompiliert ohne dass man eine ganze Entwicklungsumgebung installieren muss. Das hat den Vorteil dass man sehr schnell Änderungen am Code vornehmen kann und sich mal eben fix eine eigene Version daraus übersetzt – sollen die Änderungen allen anderen Nutzern auch zur Verfügung gestellt werden sollten sie natürlich an mich geschickt werden – ich werde sie dann nach Prüfung in den Quelltext einbinden bzw. auch in Einzelfällen Zugriffsrechte auf den Quelltext direkt verteilen. Idealerweise kann man per Skype (siehe Kontaktinformationen rechts) oder per Kommentarfunktion an diesem Artikel Kontakt mit mir aufnehmen.

Zuersteinmal braucht man folgende Dinge:

  1. installierter .NET Framework 3.5 und .NET Framework 2.0
    Um den Switcher zu benutzen reicht 2.0, nur zum kompilieren braucht man 3.5.
  2. einen Subversion Client um den Quelltext zu downloaden
    Im Beispiel verwende ich TortoiseSVN

Das war es eigentlich auch schon. Wenn man das alles installiert hat verwendet man den Subversion Client um von der Adresse http://www.dotnetcommunity.de:6667/ffn-switcher den Quelltext zu downloaden.

Mit TortoiseSVN geht das so:

  1. Verzeichniss erstellen
  2. Rechts klicken auf Verzeichniss
  3. im Kontextmenü “SVN Checkout…” wählen
  4. in die Adresszeile die obige Adresse eintragen
  5. OK klicken

tortoisesvn

Nach dem Klick auf OK downloaded TortoiseSVN dann den kompletten Quelltext in das angegebene Verzeichniss.

Der nächste Schritt ist nun schon das eigentliche kompilieren – das Übersetzen des Quelltextes in ein lauffähiges Programm. Hierzu muss man wissen dass das notwendige Tool namens “MSBuild” zusammen mit dem .NET Framework installiert worden ist. Das Tool selbst befindet sich normalerweise im Verzeichniss: “C:\Windows\Microsoft.NET\Framework\v3.5\MSBuild.exe”.

Im Grunde besteht das Compilieren nur daraus dass man die Kommandozeile öffnet und in das Verzeichniss wechselt in dem die FFN-Switcher.sln Datei liegt.

ffnswitcher_directory

So nun wie gesagt – in der Kommandozeile sieht das dann so aus:

compilercommandline

Nach dem Druck auf Enter wird der FFN-Switcher kompiliert und im Unterverzeichniss bin\Debug abgelegt. Um das ganze komplett zu machen habe ich ein kleines Video (720p, am besten per Vollbild zu betrachten) erstellt in dem alle Schritte gezeigt werden:


FFN-Switcher selbst kompilieren from Bietiekay on Vimeo.

P.S.: Um das Video in HD zu schauen einfach “HD” einschalten…Leider kann ich es nicht in HD hier auf der Seite direkt einbinden.

Source 1: http://tortoisesvn.tigris.org/
Source 2: .NET Framework 3.5
Source 3: http://vimeo.com/1329156

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TVR is back in business and they just presented the 2008 Sagaris 2 *drool*

That’s the best news for months!! After TVR being out of business for some time they seem to be back in business now – they even presented the new Sagaris 2008 modell yesterday.

“Announced this morning by TVR Managing Director, David Oxley, at an exclusive preview event held at the new TVR development works in Lancashire, England – TVR Production has resumed!

Upon the momentous occasion, which included invited members of the TVR Car Club, TVR staff presented the TVR Sagaris model year 2008. Exterior design has remained the same except for new 5 spoke wheels, while the interior receives a new center console with satellite navigation.

As promised back in 2006 by TVR owner, Nikolai Smolenski said “My intention is to expand the sales and distribution of TVR cars throughout Europe, the rest of the world and USA markets is a key part of the business strategy of the company.” Built as a left hand drive model, the 2008 Sagaris confirms it will be exported internationally.

Preliminary pricing puts the 2008 TVR Sagaris just below 85.000 Euros.”

So now the only thing I need is the money to buy one of these beasts… I’ll have one in black or white 🙂

IMG_1956-1024
the re-designed interior included satnav…touchscreen…

back3
…and re-designed exhausts… I actually liked the side-exausts better…

IMG_1945-1024
the new bonnet … and the gorgeous speed six…*raaawwr*

Source 1: http://www.worldcarfans.com/9080710.012/page1/tvr-production-restarts—2008-sagaris-presented
Source 2: http://www.tvr-car-club.co.uk/tvrpreviewevent.asp

4 Comments

Say goodbye: Windows 3.11 reached end-of-life

Amazingly enough OEMs could license WfW 3.11 for this long period of time…

“we recently announced that effective November 1st, 2008, OEM’s will no longer be able to license Windows for Workgroups 3.11 in the embedded channel.”

wfw311logo

but it’s time to say goodbye.

Source: http://blogs.msdn.com/jcoyne/archive/2008/07/09/it-s-the-end-for-3-11.aspx

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new single from Emiliana Torrini – (free download)

emiliana

“Following on from her critically acclaimed sets ‘Love In The Time Of Science’ and her first for Rough Trade ‘Fisherman’s Woman’, the forthcoming ‘Me And Armini’ (released 8th September) sees her working once again with her long time producer/collaborator Dan Carey resulting in what we feel is destined to be one of the albums of 2008.

‘Me And Armini’ is a hugely ambitious and aspirational pop record with Emiliana’s soaring voice centre stage, bolstered by a rich gamut of musical styles. From the summery skank of the title track to the surging, breathless, first single ‘Jungle Drum’ (released 29th September) and yearning, spine-tingling ‘Big Jumps’ and much more in between ‘Me And Armini’ is a truly fantastic album.

‘Me And Armini’ will be released as a digital single in the US exclusively via iTunes on 19th August, with the album of the same name to follow on 9th September. “

Download the song “Me and Armini” here.

Source 1: http://www.arjanwrites.com/arjanwrites/2008/07/free-download-e.html
Source 2: http://www.myspace.com/emilianatorrini

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Windows Communication Foundation (WCF) Improvements for .NET 3.5 SP1

Servicepack 1 for the .NET Framework 3.5 is coming out so there are many new features and improvements… like this list of WCF Improvements:

  • New Hosting Wizard for WCF Service projects.
  • Enhancements in Test Client such as support for RM Sessions, Message Contract and Nullable types enables testing of broader set of WCF-based services.
  • Expanding reach of DataContract Serializer by relaxing the need of having [DataContract]/ [DataMember] on types and by supporting an interoperable mechanism for dealing with object references.
  • Improved Partial Trust Debugging Experience with support for Event Log.
  • Support for ADO.NET Entity Framework entities in WCF contracts.
  • Improvements in writing REST based services ranging from easily supporting ServiceDocuments publication and consumption to providing greater control and usability of UriTemplate.
  • Significant performance improvements on large workflow-based projects in Visual Studio.
  • Considerable scalability increases for hosted WCF services in IIS7-integrated mode.

Source: http://hyperthink.net/blog/we-are-pleased-to-bring-you-new-features-in-net-3-5-sp1/

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Writing an application a day keeps the doctor away… a new Windows Mobile application each day

Chris Craft has did a very interesting project – He wrote a new application every day. The “Application Calendar” is now available:

“I have put together a calendar of applications for the 30 Days of .NET [Windows Mobile Applications]. Here you can get a quick feel for all the applications we’ve created so far, and will write in the coming days.”

anappaday

The best is – these are actually useful applications – like Trippr – a tool that displays all Flickr pictures that are tagged with your current location (gps based)… how cool is that? There are many more… Callblocker, GPS Clock, GeoCash and there’s one I sure will take a look at:

speedo

That’s a GPS based Speedo! 🙂

Source: http://www.cjcraft.com/blog/default.aspx

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TechEd Online

Like every year I want to point to the tech-ed online website where you can get many useful information around the tech-ed developer events this year…

techedonline08

Source: http://www.microsoft.com/techedonline/default.aspx

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Cheat Sheets for all things web developing

“Cheat sheets are helpful to have around because they allow you to quickly remember code syntax and see related concepts visually. Additionally, they’re nice decorative pieces for your office.”

There are more than 20 cheat sheets available – heck even I found several ones that could come handy in the future.

Source: http://sixrevisions.com/resources/cheat_sheets_web_developer/

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Hyper-V RTM is now available for Windows Server 2008

As of today Microsoft offers the KB950050 update for Windows Server 2008 – which means: Hyper-V – the hypervisor of Windows 2008 is now available in the final release version.

image_2

“The update to the Hyper-V role provides improvements to security, stability, performance, user experience, forward compatibility of configurations, and the programming model. All users of the Hyper-V role should apply this update. After you install this item, you may have to restart your computer. After you have installed this update, it cannot be removed. This update is provided to you and licensed under the Windows Server 2008 License Terms. With this update, you can now use Hyper-V in a production environment for supported configurations. Please see Windows Server 2008 Licensing and Support terms for more information.”

Source: KB950050

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How to turn an old notebook into a very stylish Arcade / MAME Cocktail Cabinet

You would need:

  1. an old yet powerful enough notebook to play MAME games
    300px-MAME
    MAME is an emulator application designed to recreate the hardware of arcade game systems in software, with the intent of preserving gaming history and preventing vintage games from being lost or forgotten. The name is an acronym for Multiple Arcade Machine Emulator.”
  2. an IKEA RAMVIK sideboard
  3. go to the homepage of the project to get the details how to build it 🙂

IMG_0599_2

Source 1: http://en.wikipedia.org/wiki/MAME
Source 3: http://www.ikea.com
Source 2: http://mamebook.blogspot.com/

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a cross-team blog about the Windows Foundations

The .NET Endpoint is a new blog of several teams inside Microsoft that work on the Windows Foundations (you know… WCF, WFF…)

“This is a Microsoft cross-team blog – meaning that multiple groups here at Microsoft will be posting, including the WF/WCF development team, testing team, .NET product management, and some of the more influential folks in our field. Additionally, this blog will be consolidating a couple smaller team blogs into one place, and adding a few link collections to help WF/WCF novices and experts alike locate content. The goal is simple: this will be the one blog to subscribe to if you want to stay on top of WF and WCF stuff.”

Source: http://blogs.msdn.com/endpoint/

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Xbox Media Center for OSX renames itself to PLEX

It’s not as many of those fance company-blogs like gizmodo have written: not the Xbox Media Center project (which makes XBMC for Windows, Linux, Xbox 1 and OSX) renamed itself – infact only the fork of OSXBMC renamed itself to PLEX.

“The one name that stuck was Plex. I like it because it evokes “cineplex” and the suffix means “comprising a number of parts” which the application certain does. In mathematics, you use the suffix to mean “ten to the power of the number” (e.g. oneplex = 10).

Because there are no four-letter domain names left (seriously, try to find one!) we decided to square the plex, so to speak. Think of either plex^2 or plex squared (the beta logo below tries to connote the word “plex” inside a square that might represent a TV screen). The domain names are plex2.com, plexsquared.com, and plexsquare.com for good measure. They are not active yet.

In the coming days, we’ll be working on the rebranding process, including the application packaging, logo, web domains, etc. In the longer term, we have some exciting things in the skin department as well. Stay tuned, and thanks for all your support; we really are lucky to have such an great community.”

Along with the new name comes a new logo:

plex2

Source: http://www.osxbmc.com/
Source 2: http://www.plex2.com

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Notepad++ version 5 is out! hurray!

There is a new version of Notepad++ – my number 1 choice of text editor on Windows – available for download. It’s version 5 of the great tool bringing us more performance, many new features and even more fixes:

“Notepad++ is a free (free as in “free speech”, but also as in “free beer”) source code editor and Notepad replacement, which supports several programming languages, running under the MS Windows environment.”

npp

Source 1: Download

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A .net web debugging proxy tool

If you’re frequently debugging web traffic (http/https) you may want to take a look at Fiddler:

“Fiddler is a Web Debugging Proxy which logs all HTTP(S) traffic between your computer and the Internet. Fiddler allows you to inspect all HTTP(S) traffic, set breakpoints, and “fiddle” with incoming or outgoing data. Fiddler includes a powerful event-based scripting subsystem, and can be extended using any .NET language.

Fiddler is freeware and can debug traffic from virtually any application, including Internet Explorer, Mozilla Firefox, Opera, and thousands more.”

fiddler

Source: http://www.fiddler2.com

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great Nintendo game themed decals available for your wall…

Blik just announced that they as of now offer official Nintendo game themed wall decals. I was sold with the first picture I saw of it – I know it’s a bit pricey but hey – it sure looks great.

smbbrosdecal

Actually they have more than this Super Mario Bros. 1 theme – they even got the “New Super Mario Bros.” theme which is more of a 2.5d than 3d version of the brothers.

“In late 1985, Super Mario Bros., created by the highly revered Shigeru Miyamoto, came to the Nintendo Entertainment System (NES) making a splash by ending the two year slump of video game sales in the US. As of 2008, it is the highest selling video game of all time – 40 million copies to date. Its theme music is recognized by gamers and non-gamers alike.

Made with blik Re-Stik™, these movable and reusable decals are based on the same 8-bit graphics from the original Super Mario Bros. game. This is an official Nintendo licensed product.”

Did I mention that it has the official Nintendo seal?… Yeah I did.

Source: http://www.whatisblik.com

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Congratulations Sony

In the newest Firmware update of the Playstation 3 there’s support for “Trophies” – which plain and simple are a copy of the Achievements available on the 360.

Create your own Achievements with the Achievement Generator.

Source: http://achievements.schrankmonster.de

2 Comments

If Windows XP updates fail more than one time…

… like on two of my machines – try this:

regsvr32 wuapi.dll
regsvr32 wuaueng.dll
regsvr32 wuaueng1.dll
regsvr32 wucltui.dll
regsvr32 wups.dll
regsvr32 wups2.dll
regsvr32 wuweb.dll

– At least on my machine it now installed the updates flawlessly.

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just updated blog software

I just updated the blog software on schrankmonster / technology-ninja to a more current version hopefully resulting in faster page loading times and less cpu usage on my webserver.

If you experience any problem from now on, please talk to me – comment this article.

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now this is a good looking 360 dashboard mockup…

The thing with the current XBOX 360 dashboard is that there’s obviously more unused space than there is really used space… there are now and for some time rumors that the user interface will be revamped completely…

Now there are people who know how to do it and they just made a mockup of what a dashboard with more used space would look like:

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Freies Funknetz Switcher Tool – Status

Die Arbeiten am Switcher Tool gehen sehr schnell vorran – eigentlich fehlen nichtmehr viele Teile des Puzzles… hmm um genau zu sein ist das Puzzle schon komplett aber noch nicht zusammengesetzt.

Um mal einen kleinen Screenshot und damit Eindruck des aktuellen Standes zu liefern:

switcherprogress

Eigentlich sind bis zu den ersten Tests durch echte Gateway Betreiber nurnoch folgende Dinge auf der Liste:

  • wenn Gateway sendet eine Zwangspause bis zum nächsten Senden einlegen bzw. garnicht zu senden aufhören wenn in der Zeit nichts passiert
  • COM Port Steuerung einbauen, fertig getestet ist sie ja schon
  • HTML Seiten fertigstellen – damit man keine “hässlichen” XML Dateien editieren muss um die Konfiguration zu ändern

Wer bislang kein Subversion Client installiert hat oder installieren konnte, dem möchte ich die Gelegenheit geben trotzdem mal “reinzuschauen”: Ich stelle den aktuellen Sourcecode des Switchers zum download für jeden (CC-BY-NC-SA Lizenz) und bitte um reichlich Kommentare 🙂

FFN-Switcher.zip (123,83 KB)

P.S.: Es handelt sich nur um den Sourcecode – nicht um die Assets wie HTML Seiten und Bilder – die gibts nur auf dem SVN Server zur Zeit.

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Sushi die erste …

Wenn wir in Bamberg sind ist es schon zur Gewohnheit geworden das wir Sushi essen gehn. Da man hier in Ilmenau aber kein essbares/bezahlbares Sushi bekommt haben wir uns heute unser eigenes Sushi gemacht.

MIt Erfolg würde ich sagen:

IMG_1803

Die Zutaten: Nori Blätter, Gurke (Avocados gabs leider nicht), Reis, Philadelphia, Thunfisch, Surimi und natürlich Sojasoße und Wasabi.

Der erste Versuch:

IMG_1806
IMG_1813
Sieht doch gut aus …

IMG_1818
ganz viel Sushi … mhhhh

Source: blueturtles

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Freies Funknetz Switcher Tool Status und Quellcodezugriff

Die Entwicklung hat tatsächlich schon begonnen und ist auch schon in den ersten Grundsatzentscheidungen angekommen. Wie soll das Benutzerinterface aussehen – wie die Konfiguration? Welche Features werden zuerst benötigt?

ffnswitcher

Im Moment sieht man noch nicht viel von der geplanten Applikation – nur einen Haufen Quelltext der schon ein bisschen dies und jenes tut – unter anderem ist geklärt:

  1. der Zugriff auf die COM-Schnittstelle
  2. die Soundausgabe für die Bake
  3. der Zugriff auf den Teamspeak Client
  4. das Logging
  5. die Lizenz

Beim letzten Punkt wirds dann auch schonwieder spannend. Ich habe mich entschlossen den Quelltext und das fertige Programm unter einer Creative Commons Lizenz zu veröffentlichen – genauer gesagt unter “Namensnennung-Keine kommerzielle Nutzung-Weitergabe unter gleichen Bedingungen 3.0 Unported”:

88x31

Weiterhin steht mittlerweile die Versionsverwaltung sodass sich jeder der mag gerne den Quelltext und damit den aktuellen Entwicklungsstand anschauen kann. Entweder mit einem normalen Webbrowser unter folgender Adresse:

http://www.dotnetcommunity.de:6667/ffn-switcher/

oder per Subversion (Versionsverwaltungssoftware) mit folgendem Kommando:

svn co http://www.dotnetcommunity.de:6667/ffn-switcher/

Die noch ausstehenden Grundsatzentscheidungen unter anderem über das Aussehen des Benutzerinterfaces werden in Kürze getroffen sodass schon bald die erste grundsätzlich funktionierende Version – zumindest in Quelltext Form (erster offizieller Release der Software selbst kommt erst wenn eine Menge an Tests durchlaufen sind) – verfügbar sein wird.

Source 1: http://creativecommons.org/licenses/by-nc-sa/3.0/
Source 2: http://www.dotnetcommunity.de:6667/ffn-switcher/
Source 3: http://de.wikipedia.org/wiki/Subversion_(Software)

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nur in der ehemaligen DDR!

Ähm… was hat das zu bedeuten? (Sorry, german article again…but it’s a german website…)

spiegel_ehemaligeddr2

“nur in der ehemaligen DDR”, gesehen auf Spiegel-Online Fussball Liveticker.

1 Comment

Opensource Switcher Tool fürs Freie Funknetz (CB/PMR @ TeamSpeak & Mumble)

Ich hatte ja vor kurzem schoneinmal einen (englischen) Artikel über das freie Funknetz geschrieben – da sich nun abzeichnet dass ich mich da auch ein wenig einbringen möchte (jaaa, nicht nur nutzen sondern auch mitmachen und helfen!) werde ich ab sofort ab und an kleinere und größere Artikel zum freien Funknetz und zu meinem geplanten Beitrag – einem Switcher Tool für Funk Gateways – schreiben.

Der Reihe nach: Was ist das freie Funknetz überhaupt?

Beim freien Funknetz handelt es sich um einen Zusammenschluss von Funkinteressierten im deutschsprachigen Raum (und Arizona B-)) die ihr Hobby auf die nächste Stufe gehoben haben: Die Verbindung zwischen CB oder PMR Funk und der entsprechend relativ geringen Reichweite und dem Internet mit der weltweiten Zugriffsmöglichkeit. Über eine Voice-Chat Software namens Teamspeak, einem Funkgerät samt diversen Anschlusskabeln und Geräten und einem PC wird so ein sogenannter Gateway realisiert der die Brücke zwischen einem Voice-Chat-Kanal im Internet und dem CB/PMR Kanal schlägt. Das ganze nun multipliziert an vielen verschiedenen Orten in und außerhalb von Deutschland und man erhält das freie Funknetz.

Wozu das ganze? Falls es bis hierher noch nicht klargeworden ist: Es ist möglich dass man vollständig ohne Funkgerät aktiv in vielen Gebieten Deutschlands funken kann – realisiert über eine kleine Client Software. Man kann die Funker in den Empfangsbereichen aller Gateways hören und selbst mit ihnen sprechen – dabei ist es egal ob man selbst das Funkgerät (in Reichweite eines Gateways) oder die Internet Client Software verwendet. – Wer das selbst mal erleben will möge sich eingeladen fühlen.

Ich nutze diese Einrichtung nun schon ein paar Monate und bin der Meinung dass es an der Zeit ist auch mal einen Beitrag zur Weiterentwicklung dieses wunderbaren Hobbies zu leisten. Was mir in diesem Zusammenhang ganz offensichtlich ins Auge gesprungen ist ist die konsequente Verwendung von nicht-quelloffenen Tools. Sowohl die Client/Server Software als auch die notwendigen und durchweg von Privatleuten selbstentwickelten Tools zur Steuerung der Funkgeräte sind nicht quelloffen. Das stellt die Hobbyisten vor ganz konkrete Probleme: Erweiterungen und Wünsche können nicht aktiv umgesetzt werden und letztlich ist man an Einzelpersonen gebunden ohne jede Chance engagierten Menschen die Möglichkeit zu geben die bisher geleistete gute Arbeit weiterzuführen. Weiterhin birgt die Abhängigkeit von – in diesem Falle der Software TeamSpeak – möglicherweise noch ganz andere Gefahren: Die Entwicklung dieser Software stockt und so recht weiss keiner wie es damit weitergehen soll. Es gibt quell-offene Alternativen wie Mumble oder eQSO aber um diese überhaupt nutzen zu können müssen die selbstentwickelten Tools zur Steuerung der Funkgeräte angepasst werden – da beisst sich die Katze in den Schwanz.

Genau hier will ich nun ansetzen und diese Steuersoftware für die Funkgeräte – die sogenannte Switcher Software – quelloffen und unter freier Lizenz reimplementieren sodass auch andere auf dieser Arbeit aufbauend weiterarbeiten können. Derzeit befinde ich mich noch in der Planungsphase da sehr viele Wünsche und Anforderungen bedacht werden müssen – vorab hier einmal prinzipielle Aufbau eines solchen Funk Gateways wie es zur Zeit zum Einsatz kommt:

ts-funk

Aus gegebenen Anlass möchte ich auch mal auf die Kommentarfunktion hinweisen – gerne können Wünsche und Mithilfe-Angebote dort eingetragen werden 🙂

Source 1: http://freiesfunknetz.de/index.html
Source 2: Download TeamSpeak

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FIWAK 2008 Trailer

I am once again pleased to present the official Trailer for this years FIWAK. FIWAK is the annual outdoor-conference presented by FeM e.V.. This year these lectures are planned (german only):

  • Openstreetmap-Workshop von Markus Brückner und Dominik Tritscher
  • Technische Grundlagen DVB-T von Sebastian Schwarz
  • Opensource Videobearbeitung von Florian Raschke
  • FeM-Geschichte von Mario Holbe
  • Vereinsinterne Kommunikation von Michael Bock
  • Tanzworkshop mit Udo Pescheck
  • Bewerbungstraining mit MLP
  • Whiteboard-Technologien von Smart Systems

FIWAK takes place from 20. to 22. June 2008 in the forest around Elgersburg – a small town near Ilmenau. But now watch the trailer:


Video: FeM FIWAK 2008 Trailer

Source 1: FIWAK Homepage

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When you’re in need of a good whiteboard… use Wii controllers + homebrew

Oh yeah. I talked about these kinds of electronic whiteboards for years – and now it seems that there is a cheap and really useful DIY solution created by Johnny Chung Lee(beside several other really useful and astounding DIY jobs)

“Since the Wiimote can track sources of infrared (IR) light, you can track pens that have an IR led in the tip. By pointing a wiimote at a projection screen or LCD display, you can create very low-cost interactive whiteboards or tablet displays. Since the Wiimote can track upto 4 points, up to 4 pens can be used. It also works great with rear-projected displays.”

So you need:

  • a Wiimote
  • a selfmade Infrared-LED Pen that marks the trackable point

So namenlos (his blog) did his version of the Wii whiteboard and made a video of it:


Video: Wii Whiteboard

(due to music the license of this video is CC-BY-NC-SA)

Really impressive isn’t it? And you can do so much more with this Wiimote stuff. – Actually I am planning to get such a Wiimote and a Pen and try it myself.

Source 1: http://www.cs.cmu.edu/~johnny/projects/wii/
Source 2: http://blog.slash-me.net/archives/268-Wii-Whiteboard.html

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german Citizens’ band radio over the internet…Freies Funknetz!

The internet makes things possible some people dreamt of for years. One of these things is the possibility to stream live-voice-chat over the internet. Many people used the citizens’ band radio – CB radio – for the last decades:

Citizens’ Band radio (CB) is, in many countries, a system of short-distance, simplex[1] radio communications between individuals on a selection of 40 channels within the 27 MHz (11 meter) band. The CB radio service should not be confused with FRS, GMRS, MURS, or amateur (“ham”) radio. Similar personal radio services exist in other countries, with varying requirements for licensing and differing technical standards. In many countries, CB does not require a license and, unlike amateur radio, it may be used for business as well as personal communications.”

For several years now there is a group of people from virtually everywhere in germany who connect their CB radios to the internet – they link their “gateways” together using a software normally used by online gamers called “TeamSpeak”. All you have to do to take a look is to read this short how-to and follow the steps.

Here’s a sneak-peak at the current status of the server:

There’s even a livestream available (but sometimes not working):

Source 1: http://www.freiesfunknetz.com/
Source 2: http://www.goteamspeak.com/

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note to myself: hundreds of hd resolution wallpapers

This is just a small note for myself – If I will ever search a new wallpaper for one of my machines I should take a look at this link:

GrOfcuBacteria_full

Source: http://nerdbusiness.com/blog/218-hd-resolution-desktop-wallpapers-nerds

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I want this 3D underwater mosaic … wait … first I need a pool

It’s an underwater mosaic that is on the bottom of the pool and it just looks great… at least for us 🙂

8169_004

8169_005

8169_007

Source: http://www.sinn-frei.com/unterwasser-3d-zeichnungen_8169.htm

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Online Addiction.

Spooky. Hilarious!

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FIWAK 2008 is near!

Once again it’s time for the annual forest-lan-partyesk-camp organized and held by FeM e.V..

It’s the 5th FIWAK (FemImWaldAußerKontrolle) taking place from 20th to 22nd June 2008 in the Forest (Freilichtbühne) near Elgersburg/Germany.

You can still sign up if you like to come and watch the lectures and camp with the people there. If you like to get an more detailed impression of the last FIWAK just take a look here.

Source 1: everything about FIWAK on this blog.
Source 2: FIWAK Einschreibesystem

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hear and chat about the MacWorld San Francisco with the bits-und-so crew

Next tuesday it’s once again MacWorld-time – Apple will kick off it’s developer conference with a keynote and the guys of bits-und-so are going to meet and live-stream their comments and thoughts.

See you tuesday about 1730 local german time…

Source: http://www.bitsundso.de/live/

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german radio station WDR has it’s own “Radio Recorder”-Tool to record live broadcasts

Oh joy! It seems that the public-law radio and tv channels in germany start to think about the possibilities the internet can bring us.

One of these channels is the WDR radio which just started it’s internet push: the WDR RadioRecorder is available now – and it allows you to select a broadcast and mark it to be recorded. Actually it sounds a bit strange because I tend to think that the people at WDR radio don’t really get it when it comes to “on-demand”. Recording is not on-demand… The tool is available for Windows only at the moment and looks a bit like iTunes…

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the next creative commons rendermovie is available: Big Buck Bunny

It’s made entirely with free software and released under the creative commons license: Big Buck Bunny is the name of the brand new short movie made with blender, inkscape, gimp and more.



“The Amsterdam based ‘Blender Institute’ announced today the premiere of the short 3D animation movie ‘Big Buck Bunny’. After a production period of over six months, the short film will premiere with a grand party on Thursday 10th of April, in the hip new Amsterdam cinema ‘Studio K’.

“The primary intent of the movie was to stimulate the development of open source 3D software” said producer and Institute director Ton Roosendaal, “But the result equals on artistic level as well as on technical ingenuity the quality of what you would expect from large animation studios”.

The movie differentiates itself mostly by its totally open character. Not only open source tools such as the 3D suite ‘Blender’ were used to create the movie, but also the movie itself – including all materials as used in the animation studio – will be freely accessible for everybody to reuse, to learn from it or just to enjoy it.

The promotion of Open Content creation and distribution is one of the main goals of the Creative Commons, the organization that created the ‘Creative Commons’ licenses, which have been widely adopted by artists, musicians, and other creative individuals who wish to freely share their creative endeavors. Blender Institute in Amsterdam is one of the first companies worldwide exploiting Open Content professionally and commercially. Currently 14 people are working full-time in the Institute, wrapping up Big Buck Bunny and working on an Open Game based on the characters from the movie.

Big Buck Bunny is a comedy about a well-tempered rabbit “Big Buck”, who finds his day spoiled by the rude actions of the forest bullies, three rodents. In the typical 1950ies cartoon tradition Big Buck then prepares for the rodents a comical revenge.”

Source 1: http://www.bigbuckbunny.org/

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a .NET profiler for the compact framework

Thank god there’s now a .NET Compact Framework profiler available – we can now start to optimize our compact framework applications – and the best of the story: this one works well and is completely free.

Key features:

  • The EQATEC Profiler is a code profiler, not a memory profiler.
    So it’s all about making your app run faster, not about tracking
    objects and memory.The report will tell you exactly how many times each method was
    called and how long it took. You can then speedup
    your application by optimizing just the most expensive methods.
  • The profiler and viewer are very easy to use. The viewer
    in particular has been designed to make digging into the
    report easy and useful.Instead of
    “percent of total execution time”-bars and filters and stuff that look fancy,
    but are often useless in practice, we’ve made it easy for you to see and navigate to
    what really
    matters: the most expensive methods and their context.
  • The overhead depends on the instrumentation-level and
    the application itself, but typically
    your app will only run 20-40% slower and become 30-50% bigger. This low overhead means you’re usually able to run your app just like
    normal, even for timing-critical code.
  • “-and free means crap, right?”
    Well, not always. You know, some users have actually taken time to write us saying that we ought to charge them for this kind of
    quality tool. Really, its true!
    However, for now we’ve decided not to.

Source 1: http://www.eqatec.com/tools/profiler/features

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watch NASA TV live streams at higher bitrates (quality)

They landed on the mars again…and they will launch a space shuttle within the next 22 hours if everything works out as planned. So maybe you, just like me, are interested in getting some live-information about that.

There’s NASA TV but on the NASA website you only get low (150kbit) bitrate streams. If you want better quality, just try these links:

Of course you can always go with the standard website livestream…

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the ethernet wedding ring… OMG!

Since we already got them this is not an option for us… but maybe for your wedding:

Source:http://www.etsy.com/view_listing.php?listing_id=10501732

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Fork you!

There’s a lot going on in the world of opensource these days – but it seems that not the development side of things is discussed most of the time in some projects – it’s the social side, the “I want this, you want that, I don’t like you”-side of things.

Ever so often some opensource project split up and do a “fork“.

These are just two examples for your reading pleasure and studies of human behaviour:

1. Project Pidgin:

Well – the developers and users of project pidgin are not able to reach a consensus on the question how their beloved software should look like and behave. Believe it or not: There’s a project fork and a hefty discussion just on the question wether or not the Chat Input Text field should be resizable or not.

This picture should visualize the problem:

The developers did not want to make it resizable, the users wanted it to be resizable. Problem – Discussion – Fork you!

You can read the whole story here.

2. Project XBMC / OSXBMC

OSXBMC is the team that forked in this example: They develop – aside of the main XBMC team – the Mac OSX port of the Xbox Media Center (which actually runs on Xbox, Linux, Windows, OSX now).

Obviously there were hefty discussions going on with the main XBMC team. Mainly because teh XBMC main team thinks that the OSXBMC guys didn’t check-in their source changes often enough.

You can read one side of the story here and click you through to the other side.

The problem with these forks is not the fork itself but the way the people in these projects seem work with each other. Many very promising projects died because people just could not work together…

As far as I am concerned: For opensource projects I prefere the maintainer-scheme that for example the linux-kernel uses. Have one gracious dictator who has the final word about the release and people that maintain different parts of the project.

Source 1: http://developer.pidgin.im/ticket/4986
Source 2: http://www.osxbmc.com/2008/05/21/exodus/
Source 3: http://xbmc.org/

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Lethal Weapon

Lawnmowing can be dangerous – especially for old fences.

Photo-0107

The crime scene.

Photo-0108

The penetrator.

Photo-0109

Luckily, a new fence could be assembled.

Jens Heymann

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ScribeFire Test – one, two, three…

I just found that Mozilla Firefox plugin that allows me to blog from the Mac (which still lacks a great and compatible blog-tool for this site).

If you can read this text AND if you can see the picture – everything worked fine.

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sorry for the technology-ninjas!

Uuups! It seems as if I missed a domain name while I was moving this website to a new machine.

All people who accessed this site from the domains *.technology-ninja.com have seen just a “Bad request” error message in the last week. Damn it!

It’s been fixed – sorry ppl.

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basically beautiful

There’s this tool called “Processing”…apparently you can create stunning things with it:

The video was created by flight404 using Processing…

“Processing is an open source programming language and environment for people who want to program images, animation, and interactions. It is used by students, artists, designers, researchers, and hobbyists for learning, prototyping, and production. It is created to teach fundamentals of computer programming within a visual context and to serve as a software sketchbook and professional production tool. Processing is developed by artists and designers as an alternative to proprietary software tools in the same domain.”

Source 1: http://www.flight404.com/blog/?cat=1
Source 2: http://processing.org/download/index.html

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Review: Speed Racer

This past Saturday I had the rare pleasure of being the exclusive attendance (along with a friend) for a screening of the movie “Speed Racer”, the new one from the Wachovski Brothers.

speed-racer-logo

To cut it short – it was a 135 minute cotton candy eye overload. Some nice actors (with cameos of German actors), but nothing real and therefore nothing of deeper interest.

Like rumored before in Hollywood: This movie has the aura of a big flop. My experience now confirms that.

Jens Heymann

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How to turn the display of an iMac off

You don’t even need to have an extra tool installed! Just use this handy keyboard shortcut:

CTRL + Shift + Eject

and voilá.

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the perfect working environment part 5

Since the good old mac mini is gone and a new mac arrived – and since I moved to a new place I think it’s time to share my current desktop with you:

workplace

If you want to know how it looked in the old place an 9 months ago take a look at the fourth part of this series.

Source: the perfect working environment part 4

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